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ai with weapons

Posted: Thu Jan 18, 2007 5:40 pm
by Dagger13
how do i get ai to spawn with weapons??

Posted: Thu Jan 18, 2007 6:53 pm
by StalkingGrunt911
In the Meta Editor find AI Squads, if you have a updated plugin it will show something like Primary Weapon and Secondary Weapon. Just set them to whatever weapon you would like then click "Save".

Posted: Fri Jan 19, 2007 10:35 am
by Skayter
If they have no weapon you have to add the reflex with entity.

Posted: Fri Jan 19, 2007 1:56 pm
by Dagger13
how do u add reflex?

Posted: Fri Jan 19, 2007 2:01 pm
by Hawaiian Modder
Stalking is right.
Unless its Halo PC then I really wouldn't know.

Posted: Fri Jan 19, 2007 2:24 pm
by Skayter
To add a reflex check in the tutorial section.

Posted: Fri Jan 19, 2007 2:25 pm
by Hawaiian Modder
Skayter are you talking about halo pc or halo 2?
Because in Halo 2 if you don't have the starting locations reflexive, no AI would spawn from the squad.

Posted: Fri Jan 19, 2007 2:26 pm
by Skayter
Try not to be stupid. No matter how much it hurts.

Posted: Fri Jan 19, 2007 2:36 pm
by Dagger13
(halo2)ok i spawn the mc through the floodcarrier and they spawn with out weapons and i spawn the floodcarrier on the pp spawn point in lockout

Posted: Fri Jan 19, 2007 2:54 pm
by Hawaiian Modder
Oh that's not AI. That's fake AI. Real AI is spawned through the AI squads reflexive in the scnr tag.
Also it's a reflexive in the Bipd tag called starting weapon I think. Use entity to take it from another bipd such as the sentinel enforcer. It should have a dependency in it that is a weap. Just change it.

Posted: Fri Jan 19, 2007 3:05 pm
by Dagger13
o ok thnx but how do i get ai squads? and theres no weap tag for the mc so how would i get it into the mc

Posted: Fri Jan 19, 2007 3:25 pm
by StalkingGrunt911
This tutorial might help you out. AI in MP by WastingBody.