ai with weapons
- StalkingGrunt911
- Posts: 3618
- Joined: Wed May 24, 2006 12:30 pm
- Location: Florida!
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- Posts: 2154
- Joined: Sat Nov 26, 2005 7:17 pm
- Location: In a cave smokin up with tupac and big foot.
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- Posts: 2154
- Joined: Sat Nov 26, 2005 7:17 pm
- Location: In a cave smokin up with tupac and big foot.
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- Posts: 2154
- Joined: Sat Nov 26, 2005 7:17 pm
- Location: In a cave smokin up with tupac and big foot.
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Oh that's not AI. That's fake AI. Real AI is spawned through the AI squads reflexive in the scnr tag.
Also it's a reflexive in the Bipd tag called starting weapon I think. Use entity to take it from another bipd such as the sentinel enforcer. It should have a dependency in it that is a weap. Just change it.
Also it's a reflexive in the Bipd tag called starting weapon I think. Use entity to take it from another bipd such as the sentinel enforcer. It should have a dependency in it that is a weap. Just change it.
- StalkingGrunt911
- Posts: 3618
- Joined: Wed May 24, 2006 12:30 pm
- Location: Florida!
- Contact:
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This tutorial might help you out. AI in MP by WastingBody.