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[H2] Models Dissapearing

Posted: Sat Jan 13, 2007 5:27 pm
by xXtR1Xm1Xx
Ok I modded Gemini and injected all new models that I made with new vertexes and faces. So when I use DeToXs Shader Tool on them to fix the shaders they dissapear. It worked fine for Midship, And then when I dont use the Shader Tool parts of the model dissapeared but in Milkshape it looked fine. Actually in milkshape the dissapearing parts were black faces.

Posted: Sat Jan 13, 2007 5:29 pm
by Monkey Terd
You have to model around the extracted model for it to turn out perfect.

Posted: Sat Jan 13, 2007 5:42 pm
by xXtR1Xm1Xx
So I cant fix it? Or do I just have to UVW map and skin the whole gun; which I cant do since I dont have 3ds max, Or can I use a different shader for the gun?