1. How do you get rid of energy sword glow in FP? Is it in the mode tag?
2. How do I spawn a flood carrier bipd to die as soon as you start the game?
3. How do I code a program to open up information about the sbsp tag? Like just it's offset and size?
Thank you very much if you answer the questions I am new here and I hope to learn a lot more about modding then I do now...which is a lot of things that aren't that complicated like hex editing. =D
Couple questions =/
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your help pretty much is useless, and not neededCptnNsan0 wrote:1. shader swap
2. read a tutorial
3. read a tutorial

Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

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Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side

Visit headshotmasta his new site! (Click burning insolence)
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And you saying that wasn't eithersmacktalker wrote:your help pretty much is useless, and not neededCptnNsan0 wrote:1. shader swap
2. read a tutorial
3. read a tutorial

1. I am also pretty sure that you do need to go to the [mode] tag and edit the shaders or try the [effe] tag.
2. Try spawning a plasma grenade above the flood carrier and set the spawn to something high so it don't spawn back unless you want spawning AI then you would just give it the spawn time of the script your using.
3. Don't know I can't program worth crap
