Entity Help...

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thepizzaguy





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Entity Help...

Post by thepizzaguy »

I have followed the tutorial (in the tutorial submissons section) for BSP conversions, and I resigned the map, FTP-ed to my xbox, and it will just freeze after the countdown, first i used Find n Resign, and that would just make the map fail to load, and then i tried CMR, and it frooze, so any help with that... and then secondly, assuming i can get this to work, i would like to know how to do this

" When you build your bsp make sure all the scenery objects, blocs, and mach's are in your map. Then Extract the sp scrn (With nothing checked) of the sp map and build it into your map. Then extract the mp scrn and re-refrence the scenery and scenery pallate, and the obstacle and obstacle pallate. That should work. If it has a machine placement and pallate then you will need to re-refrence those."

I dont really understand what that meas, or how to do it. I dont understand the re-reference the pallates... thanks for any and all help...
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T1xAnton




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Post by T1xAnton »

Just open the bsp that you want. Then click parsed, recursive, sounds if you want to. Then scroll down to the sbsp tag. Click it once. Then click save meta. then save it to its own folder. Then open your map you want the new bsp in. (GEMINI) Then Make sure recursive parsed and sounds are checked then click build and find the .info file you saved and then resign and you should have the new bsp. :P
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thepizzaguy





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Post by thepizzaguy »

That didnt work, i get failed to load the map error, I did everything you told me, and when you say resign, you mean click the sign button in entity im guessing so that is what i did, *sigh* any other ideas?

EDIT: im going to try a smaller BSP, will update
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Post by Monkey Terd »

thepizzaguy wrote:
EDIT: im going to try a smaller BSP, will update
Oh ya, and they forgot to say, there are only like 4 BSP's that Entity will copy over correctly.
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The Flying Dutchmen




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Post by The Flying Dutchmen »

and that a map cant exceed 80mb's or so
KILLTROCITY MAPPACK
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I don't think the dds files work in the ppf o matic
thepizzaguy





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Post by thepizzaguy »

Thanks, that seems to be the problem, but how do i get all the spawns and objects into the new BSP, i spawn where gemini would be (there are those doors right infront of me) and then i fall and die,
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MrBalll




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Post by MrBalll »

Just open your map in Entity and go to the BSP Viewer and click Players and move all those guys into the new BSP. Same for the objectives. Click objectives and move them to where you would like them to be on your new BSP.
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