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Swap Projectiles for Models (i.e rocket shoots warthogs)
Posted: Wed Sep 07, 2005 9:07 am
by Jbiggs110
I was wondering how this is possible to do. I tried injecting a model into a projectile tag, and that prevents the map from loading. How do you do it?
Posted: Wed Sep 07, 2005 9:14 am
by Jonathan_Pipe
If you're using HMT open the Vehicles tab by clicking on the + sign, click on the vehicle you want and at the top of your screen (if you've maximized the program) look at the top bar and you should see text saying META and a text box next to it.
Copy this text by selecting and right-clicking, then got to the projectile and paste it in the same area that you copied the vehicle META from.
BEFORE YOU DO ANYTHING click save, if you click on another projectile or TAG list it will not be saved

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I attempted this before but for some reason the vehicle projectile lands on you. It was funny at first because I had a Bloodgulch Shotgun shoot 18 ghosts :p.
Posted: Wed Sep 07, 2005 9:24 am
by Jbiggs110
whoops, forgot to say thst im doing this for halo 2.

Posted: Wed Sep 07, 2005 9:32 am
by Jonathan_Pipe
Sorry then can't help you

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Posted: Wed Sep 07, 2005 12:45 pm
by Ketchup_Bomb
Find the hmlt of the rocket proj and swap it for the hmlt of the Warthog.