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I Have Two "Q" About Shaders Please Help

Posted: Tue Aug 23, 2005 10:03 pm
by High On Pain
ok first of all how do you apply like an energy shader to a weap like i'v seen some of the mods ppl post on this site thay well have like a plasma rifle thats just looks like its made of energy like whats insade the invis power up i tryed going to the shader tags and going down to the weap i want and swap dependencies but i dont know witch one to swap or what to swap it with i tryed swap stuff allready but it ether freeze's when i walk near it or it doesnt work at all....

and my second Q is is there anyway to edit shaders or there colors or do you just have to find cool looking shaders in Sp to swop ??

sorry this is probly noobish im new with shaders and i have no clue

Posted: Wed Aug 24, 2005 6:25 am
by shadowkhas
1st question: Open the dependency swapper of your favorite modding program. (Assuming it has a Dependency swapper) Once it's open, navigate to the dependencies of the mod2 file of the weapon you want to change shaders of. Change the shader file (usually soso) to a schi or scex, and then find any of the transparent shaders in those two categories.

Sorry if it's off, but I don't know how Dependency Swappers work on Windows. Anyone mind confirming this or helping me out here?

Posted: Wed Aug 24, 2005 9:32 am
by High On Pain
mod2 file of the weapon .... :shock: ?

Posted: Wed Aug 24, 2005 1:12 pm
by Ketchup_Bomb
Swappin shaders is just like swappin projectiles. You could even go the the [shad] tag and manually overwrite the meta's.

Posted: Wed Aug 24, 2005 2:26 pm
by shadowkhas
I think this is Halo 1....

Posted: Wed Aug 24, 2005 9:52 pm
by High On Pain
no man, i mean halo 2 for xbox... :lol:

Posted: Thu Aug 25, 2005 4:15 am
by -[Optimise]-
go to the [mode] tag, find the weapon u want then just search the shader dependencies to find a cool one

Posted: Thu Aug 25, 2005 9:39 am
by High On Pain
Ok Thinks i'll try that :D