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ADI 2.0 and Problem with Map Loading

Posted: Thu Aug 18, 2005 9:12 pm
by dizztro
Sup, new to the sceen and got just a few questions.
My questions are regarding XBOX and HALO 2 Pal version. The utility I'm using is ADI 2.0.0.

So I download the "coagulation" map off my Xbox HD and load it up into ADI. The first thing I do is change simple things such as jump height and throw distance for both elite and masterchief. I then close the program after changing to the numbers that I prefer, and upload that map back to the xbox keeping an original backup of coagualtion just in case. I load up the map and both the jump and the gernade toss work just fine.

Next, I tried to increase the strength of some weapons such as the magnum. So I open cogulation back up in ADI, click [jpt!] Damage Effects and select objects\weapons\pistol\magnum\damage_effects\magnum_bullet.
Now, I change "Max Radius" From 8 to 15, "Damage" from 8 to 15, and "Damage 1" from 8 to 15. Again, close the program, upload the map to xbox and soon as I try to load the map I get a "Map Failed to Load".

Afterwards, I went back to the pistol and did as many different combinations as possible, i.e. changing just the Max radius and Damage, then just the Damage, etc. None of it helped and everytime I kept getting the "Map Failed to Load" error.

So I figured I wouldn't mess with the pistol and just decided to customize the warthog with boost. Resetting the pistol settings all back to 8 as it was, I click on [vehi] Vehicle, and chose objects\vehicles\warthog\warthog. I tick in the box that says "Has Boost" and close the window. Again, upload it, and again, "Map Failed to Load".

It seems EVERYTHING I do causes the map to fail to load. The only thing that works is the jump and the toss distance so far.

Anyone know what the problem could be? Am I missing something or is this just my luck.

Thanks in advance and if I'm missing some information required to come up with a conclusion, please let me know I'm going to be keeping close attention to this thread in case something comes up.

Whew, Lot of typing.

Posted: Thu Aug 18, 2005 9:50 pm
by EvilMidget
Are you signing the map when you are done modifying it?

Posted: Thu Aug 18, 2005 10:20 pm
by dizztro
How do you sign the map? I think thats the part I might be missing. But I haven't signed it so far and the jump and toss seem to be working.

Thanks in advance for the replies.

Posted: Thu Aug 18, 2005 10:29 pm
by ScottyGEE
tools>checksum recalculator is how to sign the map

Posted: Thu Aug 18, 2005 10:44 pm
by dizztro
ScottyGEE wrote:tools>checksum recalculator is how to sign the map
Not understanding this? Tools isn't an option in ADI, are you referring to a program thats available known as the checksum recalculator??

Posted: Thu Aug 18, 2005 11:06 pm
by ScottyGEE
haha sorry my bad i thought that ADI had it as i didnt have ADI opened at the time...
ill explain...
all halo2 maps need to be "signed" by some algorithmic signature or else halo2 cannot read the map and that is why i believe your mods are not loading...
here ill show you a picture:
Image
http://img369.imageshack.us/my.php?imag ... sum0it.jpg
i hope this solves your problem

Posted: Thu Aug 18, 2005 11:42 pm
by dizztro
ScottyGEE wrote:haha sorry my bad i thought that ADI had it as i didnt have ADI opened at the time...
ill explain...
all halo2 maps need to be "signed" by some algorithmic signature or else halo2 cannot read the map and that is why i believe your mods are not loading...
here ill show you a picture:
Image
http://img369.imageshack.us/my.php?imag ... sum0it.jpg
i hope this solves your problem
Thanks a lot for the Pic and information. ADI now works great. Need to keep that pic for ref next time around.

Always ends up being the most simpleist of things.