question on mapping
Posted: Mon Apr 25, 2005 6:50 pm
Since coag is done but not out yet for CE (stop making us wait m4573r!), i decided to mod bloodgulch to be like coag. I have gotten the ground dropped lower around parts of the base, and will build the insides of the lower level tomorrow. Here is where I am stuck: how do I get the bsp that I exported with sparkedit and edited with milkshape back into the game? I have GMAX with chimp, and milkshape (which is fun to use). Are there any map compilation programs that work with milkshape? What programs will I have to download?
Any help would be much appreciated. Thanks in advance, and please don't flame me. I have loads of ideas and creativity, but not all the knowledge and skills.
-overdrive
PS-if it is an extremely long explanation, pm me.
Any help would be much appreciated. Thanks in advance, and please don't flame me. I have loads of ideas and creativity, but not all the knowledge and skills.
-overdrive
PS-if it is an extremely long explanation, pm me.