Need help converting the banshee into a longsword.
Need help converting the banshee into a longsword.
I have the longsword model and collision, but i don't know how to change the banshee into the longsword. can someone give me a hand?
- DemonicSandwich
- Posts: 1198
- Joined: Sat Sep 30, 2006 6:10 pm
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In Entity, go to the [weap] tag find banshee_gun or whatever its called and give it the [hlmt] of the longsword.
Now goto the [mode] tag and select the banshee and null ALL its shaders.
You may need to resize the longsword [mode] so it not so frig'n huge.
Now goto the [mode] tag and select the banshee and null ALL its shaders.
You may need to resize the longsword [mode] so it not so frig'n huge.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
- DemonicSandwich
- Posts: 1198
- Joined: Sat Sep 30, 2006 6:10 pm
- Location: �
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As I said, you may need to resize the longswords model.woofer999 wrote:My goodness.... that thing is monstrous. Too bad it doesn't have the collision of a longswordthat would be cool. Thanks for your help
The app in this topic will let you resize models.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit