
Final Check
Final Check
Im actually extremely happy right now my track is nearly complete. I just need one bit of help im learning how to bring a vehicle model over on top of a warthog. My friend is allowing me to use it with full permission, i just dont know what to do and hes out for the week
So im asking how to put models over other objects but i didnt make em.... Also im working on how to make weapon models go over other weapons like a smg model put over on a plasma rifle, and how to put a smg model on another smg model, and then i will release my Beta Ultima Track (working name:roll:) Also trust me this is a track never before seen and actually looks like there was work well besides Kealsa's track

DarkMatter best program fo' life not just because its my name=)
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- Posts: 47
- Joined: Sat Jul 16, 2005 3:57 pm
- Location: Finishing up a map that I forgot about
to inject models for Halo (xbox) weapons you use HMT 3.5 and click on the [mode] tab. There, you can take any .obj files and inject them by clicking on the desired weapon and clicking the import model button. To edit vehicle skins, you click on the [bitm] (Bitmap) tag. Go all the way down to the vehicle you want to change the skin of, in this case, the warthog, and click inject texture. This will allow you to select a .dds file from your computer and replace the old skin. Before changing anything, you should always backup your modded map and have a backup of the original skin files somewhere. You can save the skins by clicking the save texture button above the inject texture buton. Be specific when Labeling. Hope this helps! 


Xbox Live Gamertag: cTT obiivion