.MAP files opening in 3ds Max 6 *IMPORTANT*

Technical Chatter here.
Post Reply
blindtech





Posts: 11
Joined: Tue May 24, 2005 2:58 pm

.MAP files opening in 3ds Max 6 *IMPORTANT*

Post by blindtech »

People have said you need to have Sapien Primal Script to make .map files, .max files, in order to view the plain mesh of the level. Please help me by giving me step by step instructions on how to do this, thanks for your time.

-BLindtech
M9 HE-DP Grenade





Posts: 1248
Joined: Wed Apr 06, 2005 1:27 pm
Location: Walking through a dark forest...
Contact:

Post by M9 HE-DP Grenade »

its sapien, primal script is another program i think, u can only make map files for CE with HEK which includes sapien,gurrila(i dont know how to spell that)tool, and other stuff. unless u wanna spend a month learning how to use it, dont bother dling it, its an hour wait.
blindtech





Posts: 11
Joined: Tue May 24, 2005 2:58 pm

Post by blindtech »

Im sry, but my map files are for h2, all I want to do is view the raw 3d (for super bounce purposes) so please let me know how to do it either with
hek or 3ds max
M9 HE-DP Grenade





Posts: 1248
Joined: Wed Apr 06, 2005 1:27 pm
Location: Walking through a dark forest...
Contact:

Post by M9 HE-DP Grenade »

wow i know hardly anything about h2 moding, youll have to get someone else to help u, wait about a day and someone should come by :wink:
blindtech





Posts: 11
Joined: Tue May 24, 2005 2:58 pm

Post by blindtech »

*bump*
halofun121




Wordewatician 100

Posts: 175
Joined: Wed Aug 11, 2004 7:18 am
Location: Reach

Post by halofun121 »

You want to view the mesh in 3ds max? Well uhh...you cant open the .map file in it.

Youd need to extract the BSP, etc...

If your looking for a map viewer, none for Halo 2 have been released yet.
however Prometheus is coming along good from what I see at the site: Halodev.org[/url]
Image
Post Reply