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Model: Character & Air Vehicle - WIP

Posted: Sun Jul 04, 2004 7:17 am
by Ingurum
Hiya fellas
New on this Forums ^^
well i started a while modelling stuff and i was fascinated by the haloish style. i stopped counting how many tries i gave a pelican like dropship. So i modelled some other stuff (a part u can see on www.ingurum.ch/rw ). I started a Airvehicle and a character in a bit halo (future) style (i hope) for a gameteam, but they broke(sorry im swiss ^^). I model now that stuff just for me and now that the hek ist released maybe ill add it into haloce, will need help i guess. Enough of words here they are:
Image
Image
Image
Image
Image

would love to get some c&c
ah i forgot, the soldier body has to be reworked, im currently searching for ideas in halo. the head is finished i guess

Posted: Sun Jul 04, 2004 8:48 am
by ThabounceR
nice and (from what i can see) not even high polygon GG

Posted: Sun Jul 04, 2004 9:05 am
by Guest
Dude, that rocks!
You're one of the modelers that can REALLY model!
I like this, and I think you're the second in doing a new character!
(Chrono had a robot type guy)

Posted: Sun Jul 04, 2004 9:06 am
by MasterNeoChief
Woah, that was me, my bad.

Posted: Sun Jul 04, 2004 9:44 am
by Ingurum
thanks for feedbacks (keep going ^^)

but IF i implement it in halo ce i surely need help ^^
WOOPS didnt know that there are a download and a normal forum, please move the thread

Posted: Tue Jul 06, 2004 2:20 pm
by RAFAZUM X
ur good- want to join Aroura?

we could use that vheicle....

Posted: Tue Jul 06, 2004 3:52 pm
by RaChDa
hey im comin out with a new map that people can contribute thier new tags (vehics and weapons only) to PM me if ur interested oh and I CAN TRY 2 HELP U

Posted: Wed Jul 07, 2004 12:14 am
by Aztec
Excellent pieces of work. I'm eager to see what a decent texturing can do to this once you manage to get it in game.

Posted: Wed Jul 07, 2004 1:40 am
by Shadowstorm
me likes its :) :) :)

Posted: Wed Jul 07, 2004 1:40 am
by Guest
whats Aroura?

when s that map finished? will take still a long time to finish that models

Posted: Wed Jul 07, 2004 1:44 am
by Ingurum
err that was me :)

Posted: Wed Jul 07, 2004 5:43 am
by RAFAZUM X
Aroura is our team- it teakes us 2 hours to skin, and import a gun with fp models and 3rd person models- with muzzle flash and smoke-+ mag ect, and get it working properly- so , we have 1 space....
if ur interested...

Posted: Wed Jul 07, 2004 7:29 am
by Shadowman21402000
man...thats awesome. Whats the polycount?

Posted: Wed Jul 07, 2004 7:33 am
by Ingurum
RAFAZUM X wrote:Aroura is our team- it teakes us 2 hours to skin, and import a gun with fp models and 3rd person models- with muzzle flash and smoke-+ mag ect, and get it working properly- so , we have 1 space....
if ur interested...
is there a page?

polycount, im atm at my laptop will watch tomorrow, the char is but not yet on the count of the master chief

Posted: Wed Jul 07, 2004 7:35 am
by Guest
pm me

Posted: Wed Jul 07, 2004 7:37 am
by Ingurum
who?

Posted: Wed Jul 07, 2004 9:45 am
by Mikey_Man
Those are very nice,id definately rather see those guys than master cheif

Posted: Fri Jul 09, 2004 7:28 am
by RAFAZUM X
who
me :D

Posted: Tue Jul 13, 2004 1:59 am
by #n3`Paul
im in aurora as well (we rule) we just released a map, Not alone... play it, i made the model & skins, raf did.. the rest :P

we're currently making more vehicles than maps, we could use ur skills, we'd be making vehicles on a large scale.

(and we dont have a page yet, we're in the process of making 1)

Posted: Tue Jul 13, 2004 2:43 am
by Guest
ok.

would be cool if you do have concept, if not, doesnt matter :) will finish that plane soon, hadnt time last days.
are there some pics from the map? im in the office atm dont have halo here.

cheers,

Ingurum