Model: Bunker

This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).

What do you think of my first obejct?

Awsome!
1
3%
Good
11
30%
OK
13
35%
Bad!
12
32%
 
Total votes: 37

[files]runehunter1717





Posts: 12
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Model: Bunker

Post by [files]runehunter1717 »

This is my first Bunker let alone my first building and even my first object made with 3ds max. Don't make fun of it or anything else and don't flame me because I know there is already a Bunker out there.

Just import the 3ds in yoru map or open the .max file in 3ds max.

I got the pic.


_____________________________________________________________

I'm looking for mod contributors for my Mod Package. You will get full credit for every thing you contribute. I am accepting ppfs, skins, modles, tuts and Halo CE tags. No re built maps!!!! IM through AIM or Halomods.
Attachments
Heres the pic!
Heres the pic!
Bunker.JPG (94.96 KiB) Viewed 3575 times
Bunker.rar
There is both .max and .3ds files in the rar.
(23.57 KiB) Downloaded 82 times
Last edited by [files]runehunter1717 on Wed May 26, 2004 10:31 am, edited 2 times in total.
[files]runehunter1717





Posts: 12
Joined: Thu May 13, 2004 1:14 pm
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Post by [files]runehunter1717 »

Crap and right folder and I'm no noob. You are. And yes i forgot the picture. Don't jsut post to flame noob.

I'm only counter flaming.
I need contributers for my Mod package if you would like to contribute please IM me in Halomods. I am eccepting ppfs, skins, models, and tuts. No re built maps!!!!
HIM





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Post by HIM »

gothmog wrote:no pics wrong forum and ur a n00b...(1st post w00t) :?
you mean newb and stfu cuz your prob a newb not him, at least he trys to do somthing.
[files]runehunter1717





Posts: 12
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Post by [files]runehunter1717 »

HIM wrote:
gothmog wrote:no pics wrong forum and ur a n00b...(1st post w00t) :?
you mean newb and stfu cuz your prob a newb not him, at least he trys to do somthing.
Thanks HIM
I need contributers for my Mod package if you would like to contribute please IM me in Halomods. I am eccepting ppfs, skins, models, and tuts. No re built maps!!!!
[files]runehunter1717





Posts: 12
Joined: Thu May 13, 2004 1:14 pm
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Post by [files]runehunter1717 »

How do you take pictures in 3ds max 6? (Now I feel like a newb)
I need contributers for my Mod package if you would like to contribute please IM me in Halomods. I am eccepting ppfs, skins, models, and tuts. No re built maps!!!!
Specter





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Post by Specter »

i think it's good for a noob :P , but make it more bunker-like by having it look better if it were in the ground kind of.....dont mind me if you dont get what im saying...it's probably better off without my opinion :lol:
[files]runehunter1717





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Post by [files]runehunter1717 »

Come on peopel I'm not no newb and I know what you mean but that is left to people to put it in the ground. I just tried to make something.
I need contributers for my Mod package if you would like to contribute please IM me in Halomods. I am eccepting ppfs, skins, models, and tuts. No re built maps!!!!
Phoenix117





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Post by Phoenix117 »

the easist way to take a pic in that is you open the file, press the print screen button next to F12 and then open paint and then paste, then cut off that which you dont need (wallpaper etc).




The Phoenix has spoken...
Moron66213




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Post by Moron66213 »

.. Is there a thckness to it? It looks like you just deleted faces to make windows and a doorway. If you need to know how to add thickness to it watch kirks tutorial.
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Pvt. Jenkins





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Post by Pvt. Jenkins »

yea theres no floor or anything just the outside of it, and to take a pic just
save the render of it other than that it looks good :)
Blue Steam





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Post by Blue Steam »

did u get a reference model? i dont see one (usually ppl leave it in the pic so that we know how big it is) and if you didnt use one.. how do you know that its not really huge, or ultra tiny. (although from the plane i can see it looks like u made it big)
N00bert





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Post by N00bert »

Wow, that thing is like 10x the size of a map...But, it looks good. I can't really crit. because I just got 3dsm6 and I am just all around confused with it.
Pvt. Jenkins





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Post by Pvt. Jenkins »

yea it does look to big :(

heres a pic of my bunker model and it only took up like 5 of the plane squares
Image
Pie





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Post by Pie »

pretty good, in my opinion, just spruce it up maybe work on a couple curves and then add a tv and couches :D
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cheetahman





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Post by cheetahman »

That would be pretty fucking cool maybe the tv could have an image on it 8) 8)
i need sig
belairbeast





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Post by belairbeast »

Yeah sorry man but its not that good, bunkers have been done a lot and its got to be more than a box with a window, maybe a tower or trenches.
[files]runehunter1717





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Post by [files]runehunter1717 »

Ok now as I said it was my first project and I basiclly wanted feed back to see what needs to be done. And it is scaled to the MC. So it is right size. I have no clue how to thicken the walls and I'm on a 56k modem so downloading them will be hard. Anyone have an idea wich one it is in? There is a floor you just can't see it in the picture. Ok now...
I need contributers for my Mod package if you would like to contribute please IM me in Halomods. I am eccepting ppfs, skins, models, and tuts. No re built maps!!!!
Black night





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3Dsmax

Post by Black night »

Hi ppl i just got 3Dsmax6 and i was wondering how i import the objects into my games
Black night





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3Dsmax

Post by Black night »

Hi ppl i just got 3Dsmax6 and i was wondering how i import the objects into my games
Apocalyptic





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Re: 3Dsmax

Post by Apocalyptic »

Black night wrote:Hi ppl i just got 3Dsmax6 and i was wondering how i import the objects into my games
1. Double Post
2. You're a newb.
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