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Xbox level model

Posted: Sat Apr 01, 2006 1:57 am
by aaa
ok I just started to get back into modeling and decided to try to make a map.

This map has 2 bases.

1st base is in the trash can
2nd base is in the shoe

Now i really did this with my xbox to get an idea of what i could do so all this stuff on the xbox i have.

i couldnt make the xbox so my friend came over and helped me,
he also helped me with the plasma screen and rose.

Polycount: 34,025
i think thats an ok polycount, i dont know ive never known

If anyone can make this into a map and put the bases in the right place then i would be happy!!!

I think it would be best with a banchee or nothin at all
has a sniper on stairs and and shotgun under the candy
and wherever they should go

SOME OF THESE MODELS ARE MINE SOME ARNT






well here it is

Posted: Sat Apr 01, 2006 2:06 am
by Mody grunt101
ooo looks cool 8/10

Posted: Sat Apr 01, 2006 7:20 am
by Dead Killa \ D
hmmmm.....i may be able to get these ingame...

Posted: Sat Apr 01, 2006 12:28 pm
by aaa
ya i just started modeling and my friend sayed he would help me out
so i thought what if you were playing halo literly on the xbox?
and i made this.

My next models i was thinking of a cave

Posted: Sat Apr 01, 2006 12:39 pm
by Caboose{SE}
unless everything is sealed..which from the looks of it i really doubt i dont think its goin ingame. if it is all sealed then mb

Posted: Sat Apr 01, 2006 1:00 pm
by aaa
i dont know how or what you mean because i have never done this

if it isnt sealed then how do i seal it?

Posted: Sat Apr 01, 2006 2:20 pm
by slayer410
If it's ok I might make a map... :D
Edit: I am getting an error when importing...

Posted: Sat Apr 01, 2006 2:42 pm
by aaa
what format are you importing?
3ds?

because when i was creating the obj. file it froze

Posted: Sat Apr 01, 2006 2:43 pm
by Caboose{SE}
...because its not sealed. i dont think you can make a level in milkshape. if so it must be extremley diffuclt. the level has to follow the sealed world rule. which means everything thats touching must be connected by a new face. no overlapping faces. its kinda hard to explain.

Posted: Sat Apr 01, 2006 2:46 pm
by aaa
ok i understand well then this is pointless because the xbox is overlapping

Posted: Sat Apr 01, 2006 4:53 pm
by slayer410
Well I was using the .obj; that sucks you can't use this... Can you make something like this, that works mb? If you do I will make it into a level. Contact me on AIM at lilballer4yu.

Posted: Sat Apr 01, 2006 5:35 pm
by aaa
i dont have aim so i pm the link to you

Posted: Sun Apr 02, 2006 6:31 pm
by slayer410
aaa wrote:i dont have aim so i pm the link to you
Check your pm. :wink:

Posted: Mon Apr 03, 2006 1:36 pm
by aaa
so can this be made into a level? is there hope?

Posted: Mon Apr 03, 2006 2:19 pm
by slayer410
aaa wrote:so can this be made into a level? is there hope?
Yes! I am getting someone to beta test today. If it works it will be like CE all over again. :P

Posted: Mon Apr 03, 2006 5:19 pm
by aaa
well thats some relief that it could still work, mabey if it works you could try to put my gun model in it. I dont care if you do it or not, i know its hard to mod sometimes

Posted: Thu Apr 06, 2006 10:31 am
by HK-47
slayer410 wrote:Well I was using the .obj; that *** you can't use this... Can you make something like this, that works mb? If you do I will make it into a level. Contact me on AIM at lilballer4yu.
Yes it can, How do you think people ripped h2 OBJ Files? Get milkshape and export it as 3ds -_-.