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[Model] Tippman Model 98 Paintball Gun
Posted: Thu Nov 24, 2005 4:19 pm
by Dyer13
ok, well I decided to day that I should learn how to really use 3ds Max, so I read a few tuts, and decided to make a Tippman model 98 Paintball gun. Now before you critique it, remember this was my first model of a real gun, and I know it isn't perfect, and that may be because of the things that I dont know how to do, like make a curved cylinder for the Co2 line, but IMO, I think it looks pretty good under the circumstances. Please let me know what you think, and any advice is welcome.
Posted: Thu Nov 24, 2005 4:37 pm
by Zenaku213
nice too bad the tank couldnt be a little bit more rounder how many polys?
Posted: Thu Nov 24, 2005 5:22 pm
by Dyer13
Yea, I got a little help from Tural who told me what to do, and how to "bend" cylinders...so here....
Posted: Thu Nov 24, 2005 5:25 pm
by Veegie[Temp]
Why are you still using my render in your sig after I've told you countless times to take it off.....
Posted: Thu Nov 24, 2005 6:30 pm
by rentafence
Nice model, I dont like the grip infront, its too square.
Posted: Fri Nov 25, 2005 8:36 am
by Patrickssj6
It looks like you downloaded a weapon and added your stuff to it
Posted: Fri Nov 25, 2005 10:06 am
by Dyer13
Well I didn't. I'll take that as a compliment in that it looks good for being my first model of a real gun. I have another update, I found a tut on UVW Mapping, and I've been playing around a bit...
you can't really tell from the pic, but it is a teardrop barrel, well it is skinned as one, and I added "Tippman 98 Custom" on the side, and I put "Pure Energy" on the uhh... high compression tank.oh, and the co2 line is now textured as braided line, but you can't really tell from so far away...
***Im not good with rounded parts, so if anyone wants to help me out and make me a hopper (preferrably a "Halo" hopper or a power feed view loader or something) I would greatly appreciate it...
Posted: Fri Nov 25, 2005 3:25 pm
by infamouslink
to make anything curvy use the bend modifier
Posted: Fri Nov 25, 2005 7:10 pm
by Dyer13
how do I find out how many vertices it has?
Posted: Wed Nov 30, 2005 5:40 pm
by Offspring
you gunna put this puppy ingame?
Posted: Thu Dec 01, 2005 12:52 pm
by Dyer13
well I am having trouble with DM and I can't find that vid tut that someone made, but Im going to try eventually.