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a few weapons and such.
Posted: Fri Nov 04, 2005 1:08 pm
by TehBanStick
http://lynnart.net/models/weapons/
i do not take any credit other than finding the page.
Posted: Sat Nov 05, 2005 3:02 am
by Zasz
There great models but they dont suit halo very well. I'm sure someone will find a use for them though.
Posted: Mon Nov 14, 2005 5:16 pm
by a romantic grunt
cool thanks for the site.
Posted: Mon Nov 14, 2005 6:22 pm
by TehBanStick
Zasz wrote:There great models but they dont suit halo very well. I'm sure someone will find a use for them though.
i would think a barrel would suit fine as a grenade
Posted: Mon Nov 21, 2005 10:36 am
by =X=HULK=X=
some of these are pretty cool
, but i tried to swap one of the armor helmets on their with a marines head, but the poly count is 2 high or something, how do i reduce the poly count?
Posted: Mon Nov 21, 2005 12:38 pm
by rentafence
i think someone found this and posted a link before
Posted: Tue Nov 22, 2005 2:36 pm
by axem
=X=HULK=X= wrote:some of these are pretty cool
, but i tried to swap one of the armor helmets on their with a marines head, but the poly count is 2 high or something, how do i reduce the poly count?
Your doing it wrong. it goes somewhat like this.
3dsmax-jms/jma-tool-tags-haloce map-rip the models and other things- put it in halo pc- bug spray it- then you have it in halo pc.
Posted: Thu Nov 24, 2005 7:38 am
by timothy80
this would look cool in gmod a half life 2 mod i,m not bumping