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Base model, MAX and 3ds

Posted: Tue Aug 02, 2005 8:33 am
by FireScythe
This is a base I made a while back for a map that I didnt finish.
It has ample space for 4 warthogs on the first floor, 1 banshee in the top floor, 2 turrets on the top floor corners and space for 1 tank on the ground floor. (see the layout jpeg)

There are no stairs ladders or ramps to any floor because I was originally going to use well labelled teleporters to get from floor to floor.

Thre is a simple ground plane around the edge of the base to make it easier to integrate into a map.

I did an STL check in MAX and only found the open edges of the ground plane, but if you have any trouble please PM me:D

Please use this where ever you want, but I'd appreciate some credit if you do :D.

-FireScythe

Posted: Tue Aug 02, 2005 9:38 am
by Domi1975
Really cool base. I dl it and am going to do a level with this in it. :D

Posted: Tue Aug 02, 2005 11:39 am
by PoeticScars
Is it cool if I use it in a Video Mod. I'm making a Halo2 version Video Mod for the song "Sp Lit" from Chimaira and I need some sort of setting. I was originally going to have the band playing inside a sewer drain but I suck at modeling so I thought I'd use this since it's already made...

Posted: Wed Aug 03, 2005 1:14 am
by FireScythe
PoeticScars wrote:Is it cool if I use it in a Video Mod.
Yeah sure, like i said, use it wherever you want :) Just gimme credit :wink:

Posted: Wed Aug 03, 2005 5:15 am
by PoeticScars
No problem. Thanks.

Posted: Wed Aug 03, 2005 7:32 am
by Krush
Thats a great looking base. Good job.

Posted: Wed Aug 03, 2005 10:43 am
by Guest
I made it into a scenery object with full collision, also since you really can't place anything on a scenery object I incorporated ladders onto the face of the second level, they're there but you can barely see them from the pic. Great model you've made here and I'm currently making a straight forward test map that I'll send ya when I'm done.

Image

Posted: Wed Aug 03, 2005 12:26 pm
by FireScythe
looking good :) I look forward to the map.

Posted: Wed Aug 03, 2005 2:03 pm
by [IRC] Matty
HeHe, me and andrewmatlock (making cote (citymap) ..ect) are going to work on this too :D hes just sending me some textures, ill get pics later... Amazing base, o Drunk, love your version too ;)

Posted: Wed Aug 03, 2005 5:30 pm
by Patrickssj6
JUst don't make it as a scenery.Insert it to a map and attach into the map letting it levetatin g 1unit over the ground

Posted: Wed Aug 03, 2005 6:20 pm
by [IRC] Matty
meh...im fully attaching it to a map :lol:

O wanna see pics of it in max so far ?

Image

Posted: Wed Aug 03, 2005 7:33 pm
by Vinx
looks sweet. both renders of it textured.

Posted: Wed Aug 03, 2005 8:39 pm
by Guest
Here I am running around all crazy with no one to stop me hehehe.....

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