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Terminator biped in halo?

Posted: Mon May 23, 2005 7:16 am
by jason jx
i was surfing the web till i came across a nice model thats from the films of the terminator... its a full real time model thats very detailed thats in 3ds format and sadly comes in pieces...

i was wondering if it would be possible for you halo ce dudes out there to replace master chief for this terminator model and maybe use it in a map prehapes?

well the download is just under this if you want to attempt it to make it a biped in halo :D

Posted: Mon May 23, 2005 9:26 am
by Winter Fox
looks VERY high poly'ed....

Posted: Mon May 23, 2005 11:52 am
by GeneralChurch
teeth r too big it looks like he is smiling

Posted: Mon May 23, 2005 3:18 pm
by Leg0
i find it amusing that just this is Image
is round 16k poly's :lol:

Posted: Mon May 23, 2005 3:27 pm
by PDummy
holy balls that would lag just looking at it in 3ds max

ya the thought of that in halo it crazy

Posted: Mon May 23, 2005 4:26 pm
by [IRC] Matty
Think about 16... :shock: i think the server whould have shut down by then.

Posted: Mon May 23, 2005 6:08 pm
by halofun121
You'd be lucky if tool didnt blow up :shock:

Posted: Mon May 23, 2005 7:16 pm
by PDummy
lmao

lol

i didnt think of that

thats great

i can see it now tool saying

OMF G0dz0rz *BOOM*

lmao

Posted: Mon May 23, 2005 7:41 pm
by a baby seal
Dear lord....tool is mean enough already, but with that thing... :evil:

Posted: Tue May 24, 2005 12:27 am
by ThabounceR
well for your information

the original MC is (i think) about 1500 poly's
and the absolute maximum would be around 3000

and u could make it wor if you wold delete most of the faces that you can't even see when playen let alone when u stand in from of another player

bipeds are fun but it make's halo lag even more

Posted: Tue May 24, 2005 12:36 pm
by Duncan
You have to understand guys that most decent models don't have under the general 60 k pollys

Posted: Wed May 25, 2005 12:13 pm
by CMDR Reservoir
JEBUS. That thing is so high poly it shut down my max. No kidding.

Terminator model chance of getting in game- 0 - 0.00001%

Fianl verdict of programs processing it = Image

Posted: Fri May 27, 2005 11:52 am
by Offspring
aaaaaaaaaaaahahahahaaaaaaaaaaa...

Posted: Sat May 28, 2005 2:29 am
by jason jx
Offspring wrote:aaaaaaaaaaaahahahahaaaaaaaaaaa...
wtf ''aaaaaaaaaaaaaaaaaaahahahahaaaaaaaaaaaaaa'' what?

Posted: Thu Jun 09, 2005 2:28 pm
by a romantic grunt
jason_jx wrote:
Offspring wrote:aaaaaaaaaaaahahahahaaaaaaaaaaa...
wtf ''aaaaaaaaaaaaaaaaaaahahahahaaaaaaaaaaaaaa'' what?
hosly shit dizzam dude wow...

Posted: Fri Jun 10, 2005 6:31 am
by GeneralChurch
actualy a greater chance than u think u could size it down ill dl it if its up and tryt o configure it to about 2k pollys?

Posted: Fri Jun 10, 2005 8:07 am
by a baby seal
General Church, you can't be serious.
Image
This single section has 50392 vertices, and 89190 faces, and you want to get it down to 2000 polies? For the whole model? You're joking.

Posted: Fri Jun 10, 2005 9:05 am
by bbfbadbrad
its super gigh polly ill give you that but i bet you can lower it by at least 10000 pollys just by optimizing it
try it and make it so it takes out a lot of the pollys im th eoptimizer im max.