Page 1 of 2
PROJECT:SHELLSHOCK's weapons
Posted: Sat Jan 15, 2005 4:58 pm
by sureshot2
heres a pic of my latest gun..what do you think,also this gun will not be put out for tags until project:SHELLSHOCK is done.\
also this gun still needs texturing.
i'll keep you updated
Posted: Sat Jan 15, 2005 6:40 pm
by The Spartan!
Hey dude it's quite nice!
Posted: Sat Jan 15, 2005 6:48 pm
by sureshot2
thnx,i stiill have a whole list of guns to post and to finish but most have turned out well.

Posted: Sun Jan 16, 2005 10:38 am
by sureshot2
well heres gun number two on my list thats going to be in project shellshock,i hope you like it,its a 50 cal sniper rifle.
Posted: Sun Jan 16, 2005 4:03 pm
by avenged blood
can i help please i really really want to here just post a pic of a gun u want me to do and itll be done real fast.....ill even do the skin!
Posted: Mon Jan 17, 2005 6:24 am
by crimson4245
dont forget about me and the guns im contributing!!!

Posted: Mon Jan 17, 2005 10:56 pm
by SnaFuBAR
heh wow i wasn't expecting something that good. nicely done. seems like you got good command of the program there. keep it up and happy modding
mV ^_^ peace.
Posted: Wed Jan 19, 2005 12:57 pm
by Banshee Ace 2
pretty good. jus texture it and it'll look great.

Posted: Fri Jan 21, 2005 8:08 pm
by sureshot2
well update #3 and probably the best 1 too i think youll enjoy this..
also for info on this map goto haloimpulse.com and then forums\your work\ then the topic on this
the beta testing for this map is on feb:31 hopefully
Posted: Sat Jan 22, 2005 1:29 am
by Sonictag
They are way too high polygon to put in game, and where did u get them from? I seen all of them appart from the smoke grenade before somewhere.
Posted: Sat Jan 22, 2005 5:29 am
by hitmanbob
those are really good but they look to high polygony for a good game
and feb 31 wtf is that, at most there are 29 days in february, this year thereis only 28
Posted: Sat Jan 22, 2005 5:39 am
by PDummy
ya i tried to put the same car 15 in game and it laged like hell
Posted: Sat Jan 22, 2005 6:03 pm
by sureshot2
[quote="hitmanbob"]those are really good but they look to high polygony for a good game
and feb 31 wtf is that, at most there are 29 days in february, this year thereis only 28[/quote]
you no what i mean th end of feb and i said hope fully jeez
Posted: Sun Jan 23, 2005 9:21 am
by Bednarcik Punk
hey sureshot unlock me on AIM
and those are some of the models we're using
not sureshot
Posted: Wed Jan 26, 2005 4:36 am
by GeneralChurch
Amazing texture and model for the AR 34/and or M16 keep up the good work.
Posted: Wed Jan 26, 2005 8:35 am
by PsYcHoSoLdIeR
im not convinced he made those...
Posted: Wed Jan 26, 2005 2:12 pm
by Bednarcik Punk
well u shouldnt
cuz he arse didnt
he aint even makin a anam map anymore i dotn think
my team is
if anyone wants to help then PM me
http://pdummy.com/phpbb/viewtopic.php?t=18
thats some of our models/pics/sketches
Posted: Tue Feb 01, 2005 3:34 am
by the_virus32
i seen am all exept grenade too , it were on turbosquid i think
oh sure u made good job , my ass
Posted: Sat Feb 05, 2005 7:10 am
by Caboose{SE}
the m-16 is way to high poly for this game like everyone said but where the hell did u get those cause way to good to be done by someone from here
Posted: Sat Feb 05, 2005 7:24 am
by GametagAeonFlux
Dude, give credit to the original makers of these models, the ones from TURBOSQUID, and just so you can't get out of this one....
http://www.turbosquid.com/FullPreview/I ... ullPreview
http://www.turbosquid.com/FullPreview/I ... ullPreview