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Model: Transparent grenade

Posted: Sun Sep 05, 2004 6:15 pm
by hakuran
Here is my newest model, the smoke grenade. Although maybe one of you can create tags for it and make it do less damage (to make up for it being hard to see). It is Semi-transparent now.
Note: if you use this in your map please give me credit. (pic quality may not be the best, and yes, the grenade is shining)

Posted: Sun Sep 05, 2004 7:31 pm
by 1981gMachine
Cool, but not useful for me. Nice Job thou.

Posted: Sun Sep 05, 2004 7:45 pm
by hakuran
thanks. any other comments?

Posted: Sun Sep 05, 2004 8:01 pm
by Captain_Lag
agreed. It's nice, but i don't think it'd be of use to me. How about u make a Smoke Grenade model. I'd definitely use that

Posted: Mon Sep 06, 2004 5:17 am
by GeneralChurch
make it red transparent then use it as smoke grenade

Posted: Mon Sep 06, 2004 7:05 am
by Ge Force
This Is VERY easy to do just swap some shaders

Posted: Mon Sep 06, 2004 7:53 am
by Guest
um...actually i made it from scratch with anim8tor...you can tell it's different because it actually has shrapnel and it has a pin. if you think it's so easy, show me a good one.

Posted: Mon Sep 06, 2004 8:38 am
by hakuran
^^ That was me...i wasnt logged in for some reason ^^

Posted: Mon Sep 06, 2004 9:18 am
by TheMissingLink117
Use smoothing groups.

Posted: Mon Sep 06, 2004 9:46 am
by hakuran
The grenade is not supposed to be smooth. The bumps are supposed to be shrapnel, and ppl said to make it transparent red for a smoke grenade.

Posted: Mon Sep 06, 2004 3:41 pm
by theenjoisk8r
i might use it

Posted: Mon Sep 06, 2004 4:25 pm
by Captain_Lag
Ge Force your a noob. anyway, smooth it out and i might turn it into a smoke grenade