~~~MODEL: STARCRAFTghost~~~

This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
LiOnHeArTbLaDeX





Posts: 62
Joined: Sun Feb 22, 2004 7:44 am
Location: Twitching around!

Post by LiOnHeArTbLaDeX »

apply to what gun?
Jim_Raynor





Posts: 104
Joined: Sat May 08, 2004 10:30 am
Location: N-E-W Jerz
Contact:

Post by Jim_Raynor »

I dont know, but I think that the sniper rifle, shotgun, or assault rifle would be ok. Whatever works best
LiOnHeArTbLaDeX





Posts: 62
Joined: Sun Feb 22, 2004 7:44 am
Location: Twitching around!

Post by LiOnHeArTbLaDeX »

jeeze..it wont work for any gun...another ce one....
inkjet





Posts: 147
Joined: Sun Feb 01, 2004 4:00 pm

Post by inkjet »

well lessee. i'm working on 2 maps rite now so i can't really start on the starcraft map for a while but i'll do it eventually. we could do some zerg infested planet and maybe a space station. be prety cool and not that hard. cept for the new bipeds. sounds can be found in either the system files or cd for starcraft. guass rifle uses 6 round burst. that's wat it sounds like in the game. canister rifle has a slightly explosive bullet and 20 rd clip. making the marine would be really freaking hard but i found a site that has a model and i think it's great but making animations are hella hard. it'd be a map that went down in history tho. i think i'm gonna go play starcraft.
d3fault




Magic Era Golden Age Socialist

Posts: 23
Joined: Thu Jan 22, 2004 8:30 pm
Location: AZ
Contact:

Post by d3fault »

a_baby_seal wrote:can u get it ingame....? or make a mod so we can get it in game?
your retarded, how is he supposed to do that with Mac OS?

on-topic: nice model :-D
Jim_Raynor





Posts: 104
Joined: Sat May 08, 2004 10:30 am
Location: N-E-W Jerz
Contact:

Post by Jim_Raynor »

So is anyone gonna try and make a Starcraft mod. There are some really good ideas here and if done right the map could be really really fun. I would make it except there is no Halo CE for the Mac
Shadowman21402000





Posts: 8
Joined: Thu May 06, 2004 11:33 am
Contact:

Post by Shadowman21402000 »

dont make a starcraft mod, blizzard hunts down anythign using their name.
cyber148





Posts: 2
Joined: Sun Aug 15, 2004 9:52 am

Post by cyber148 »

Ty for posting it in .OBJ format i opened it in blender and its not in scale....


look.
the ghost gun should fire in three round bursts that would be kinda cool and its far range but make it just a little more innaccurate than the sniper rifle. and the original sounds from the game should be used. And when u zoom it shuld have a lazer pointer also.
User avatar
shadowkhas




Snitch! Socialist

Posts: 5423
Joined: Wed Jun 23, 2004 8:00 am
Location: Salt Lake City, Utah

Post by shadowkhas »

d3fault_dot_xbe wrote:your retarded, how is he supposed to do that with Mac OS?

on-topic: nice model :-D
While we had a *cough*Nice Bump*cough*, I would like to point out, that you sir, d3fault, have made a fool of yourself.

As for the model being to scale, it's really not that big of a problem. Open it in Wings3D (or any decent modeling program) and scale it.
Post Reply