Lamborginie Countach UPDATED

This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
Sonictag




Wordewatician 500

Posts: 1241
Joined: Sun Aug 15, 2004 11:01 am
Location: England

Post by Sonictag »

He has an ms3d box map applied, im sure it would look alot better without it for halo, also smoothing would not take any time at all in max.
commanderoz





Posts: 93
Joined: Tue May 25, 2004 3:07 am
Location: Red Base
Contact:

Post by commanderoz »

yea i agree is some terms but soon im going to remodel the lamb in max instead for milkshape. but first i have to make sains swords wich im starting soon as i get done with something.......Cough FABLE Cough. :D
hhhunter





Posts: 27
Joined: Wed Sep 01, 2004 6:45 am
Location: drinking kenyian whisky under a palm in an ice desert with an elephant on pluto
Contact:

Post by hhhunter »

ingame pics?
To gain perfection you have to seek it
i take sig requests
Image Size too Large, Please keep below 50kb
Strider Vega Core





Posts: 13
Joined: Thu Sep 30, 2004 5:45 pm

Post by Strider Vega Core »

That model would be perfect with some wheels, add some cool textures to em, amd my Vertigo City map would be perfect with them, but only as them being destructible scenery, (they're similar to the H2 destructible cars from the H2 E3)
Sonictag




Wordewatician 500

Posts: 1241
Joined: Sun Aug 15, 2004 11:01 am
Location: England

Post by Sonictag »

You would have to model it an interior, but it would be very easy to give it animations of the doors closing so on, wheels would not be difficult either, neither would a skin. Modern day cars are perfect for a game like halo ;).
commanderoz





Posts: 93
Joined: Tue May 25, 2004 3:07 am
Location: Red Base
Contact:

Post by commanderoz »

i dont know about them being perfect but i plan on doing all the animations on the car like you poseted earlyer, the doors, wheels, and what ever i can find that would need them. i was going to do the interior cause it would be easy to do it now that i got 3dsmax. i would have done it in milkshape but it was to confusing.
{CI}Shade





Posts: 5
Joined: Mon Apr 03, 2006 8:32 am
Location: Kentucky
Contact:

Post by {CI}Shade »

Milkshake is a very confusing peice of software.Never liked it.But I like the models man they look pretty good.Looks a little rought to me,But still good work. About 7/10 on the model. Hope to see this in a mod soon if it isn't already.

Good day,
Shade :twisted:
GAWD DAMN SIG RULES.....Oh well.....
Image
Krush





Posts: 174
Joined: Mon Mar 08, 2004 4:33 am
Location: Detroit

Post by Krush »

{CI}Shade wrote:Milkshake is a very confusing peice of software.Never liked it.But I like the models man they look pretty good.Looks a little rought to me,But still good work. About 7/10 on the model. Hope to see this in a mod soon if it isn't already.

Good day,
Shade :twisted:
haha are you possibly aware of how old the last post was before you? Don't bump topics like that...mods don't like it :p
Leg0




Socialist Mad Hatter

Posts: 681
Joined: Mon Jun 28, 2004 2:19 pm
Location: Chicago, IL
Contact:

Post by Leg0 »

Image
Locked