smg
http://putfile.com/pic.php?pic=10/27521203675.jpg&s=x1
br(w/ no scope ya i know its been done 100000000 times but i dont care)
http://putfile.com/pic.php?pic=10/27521195565.jpg&s=x1
plasmapistol with a scope
http://putfile.com/pic.php?pic=10/27521202811.jpg&s=x1
pistol w/ scope
http://putfile.com/pic.php?pic=10/27521201830.jpg&s=x1
pistol without that dumb bar
same as the one with scope just without a scope
a new projectile for needler
http://putfile.com/pic.php?pic=10/27521180497.jpg&s=x1
a stupid sniper
http://putfile.com/pic.php?pic=10/27521204283.jpg&s=x1
boombox rocket
http://putfile.com/pic.php?pic=10/27521125984.jpg&s=x1
if u add the 2 weapons with the scope(pistol and pp) i suggest increasign the lockonrange for the pp and the zoom levels for both
maybe make the pistol stronger and give it a crazy recoil
obviously remove the zoom for br
null projectiles for rocket
increase life of needles so they never explode and the damage they do
change the accuracy of the sniper
my models
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my models
- Attachments
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- models.rar
- all .obj files
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Right.. i like it, and the rocket projectile, *puts in CE*plasmapistol with a scope
http://putfile.com/pic.php?pic=10/27521202811.jpg&s=x1
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- Posts: 23
- Joined: Tue Jul 05, 2005 12:45 pm