This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
jason jx
Posts: 249 Joined: Sun Sep 05, 2004 5:34 am
Location: england (london)
Post
by jason jx » Mon May 23, 2005 7:16 am
i was surfing the web till i came across a nice model thats from the films of the terminator... its a full real time model thats very detailed thats in 3ds format and sadly comes in pieces...
i was wondering if it would be possible for you halo ce dudes out there to replace master chief for this terminator model and maybe use it in a map prehapes?
well the download is just under this if you want to attempt it to make it a biped in halo
Attachments
render y4bg5.jpg (67.75 KiB) Viewed 2033 times
T_model.rar
model files (1.35 MiB) Downloaded 37 times
Winter Fox
Posts: 109 Joined: Fri May 28, 2004 5:51 pm
Location: In ghostofhalo's bed
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by Winter Fox » Mon May 23, 2005 9:26 am
looks VERY high poly'ed....
GeneralChurch
Posts: 548 Joined: Wed Feb 25, 2004 6:12 pm
Location: Xlink Gamer Tag GeneralChurch Xbox 360 silver gt GenChurch
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by GeneralChurch » Mon May 23, 2005 11:52 am
teeth r too big it looks like he is smiling
Leg0
Posts: 681 Joined: Mon Jun 28, 2004 2:19 pm
Location: Chicago, IL
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Post
by Leg0 » Mon May 23, 2005 3:18 pm
i find it amusing that just this is
is round 16k poly's
PDummy
Posts: 126 Joined: Mon Jul 05, 2004 3:07 pm
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Post
by PDummy » Mon May 23, 2005 3:27 pm
holy balls that would lag just looking at it in 3ds max
ya the thought of that in halo it crazy
CS:S name-Kill
[IRC] Matty
Posts: 109 Joined: Sat Dec 04, 2004 12:17 am
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by [IRC] Matty » Mon May 23, 2005 4:26 pm
Think about 16...
i think the server whould have shut down by then.
FireDragon04 I AM!
halofun121
Posts: 175 Joined: Wed Aug 11, 2004 7:18 am
Location: Reach
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by halofun121 » Mon May 23, 2005 6:08 pm
You'd be lucky if tool didnt blow up
PDummy
Posts: 126 Joined: Mon Jul 05, 2004 3:07 pm
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by PDummy » Mon May 23, 2005 7:16 pm
lmao
lol
i didnt think of that
thats great
i can see it now tool saying
OMF G0dz0rz *BOOM*
lmao
CS:S name-Kill
a baby seal
Posts: 248 Joined: Wed Apr 14, 2004 12:47 pm
Location: Yeah.
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by a baby seal » Mon May 23, 2005 7:41 pm
Dear lord....tool is mean enough already, but with that thing...
Children are afraid of the dark. Dark is afraid of Mr. T.
ThabounceR
Posts: 157 Joined: Thu May 06, 2004 10:30 am
Location: #halomods
Post
by ThabounceR » Tue May 24, 2005 12:27 am
well for your information
the original MC is (i think) about 1500 poly's
and the absolute maximum would be around 3000
and u could make it wor if you wold delete most of the faces that you can't even see when playen let alone when u stand in from of another player
bipeds are fun but it make's halo lag even more
"there is no spoon fool"
Duncan
Posts: 116 Joined: Mon Oct 04, 2004 10:49 am
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by Duncan » Tue May 24, 2005 12:36 pm
You have to understand guys that most decent models don't have under the general 60 k pollys
CMDR Reservoir
Posts: 251 Joined: Tue Feb 03, 2004 12:48 pm
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by CMDR Reservoir » Wed May 25, 2005 12:13 pm
JEBUS. That thing is so high poly it shut down my max. No kidding.
Terminator model chance of getting in game- 0 - 0.00001%
Fianl verdict of programs processing it =
XBL Tag : CMDR Reservoir
Need HEK help? Contact me on AIM I know more than I need to know.
Offspring
Posts: 407 Joined: Sun Mar 20, 2005 3:44 pm
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by Offspring » Fri May 27, 2005 11:52 am
aaaaaaaaaaaahahahahaaaaaaaaaaa...
jason jx
Posts: 249 Joined: Sun Sep 05, 2004 5:34 am
Location: england (london)
Post
by jason jx » Sat May 28, 2005 2:29 am
Offspring wrote: aaaaaaaaaaaahahahahaaaaaaaaaaa...
wtf ''aaaaaaaaaaaaaaaaaaahahahahaaaaaaaaaaaaaa'' what?
a romantic grunt
Posts: 283 Joined: Sat Apr 02, 2005 6:27 pm
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by a romantic grunt » Thu Jun 09, 2005 2:28 pm
jason_jx wrote: Offspring wrote: aaaaaaaaaaaahahahahaaaaaaaaaaa...
wtf ''aaaaaaaaaaaaaaaaaaahahahahaaaaaaaaaaaaaa'' what?
hosly shit dizzam dude wow...
vote me for prez
GeneralChurch
Posts: 548 Joined: Wed Feb 25, 2004 6:12 pm
Location: Xlink Gamer Tag GeneralChurch Xbox 360 silver gt GenChurch
Post
by GeneralChurch » Fri Jun 10, 2005 6:31 am
actualy a greater chance than u think u could size it down ill dl it if its up and tryt o configure it to about 2k pollys?
a baby seal
Posts: 248 Joined: Wed Apr 14, 2004 12:47 pm
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by a baby seal » Fri Jun 10, 2005 8:07 am
General Church, you can't be serious.
This single section has 50392 vertices, and 89190 faces, and you want to get it down to 2000 polies? For the whole model? You're joking.
Children are afraid of the dark. Dark is afraid of Mr. T.
bbfbadbrad
Posts: 76 Joined: Sun Sep 05, 2004 6:04 am
Post
by bbfbadbrad » Fri Jun 10, 2005 9:05 am
its super gigh polly ill give you that but i bet you can lower it by at least 10000 pollys just by optimizing it
try it and make it so it takes out a lot of the pollys im th eoptimizer im max.
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