AK-47

This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
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Scotty





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Joined: Thu May 27, 2004 7:27 am

AK-47

Post by Scotty »

I read the brief making custom weapons for ce tutorial, and decided to have a go. I created my model and skin, ran a stl check - no errors, and linked my model to a frame. Exported to jms, tried to compile with tool, and got an error about #triangles or something. I can't even do the first part. Can anyone help out?
*edit* poly count was just over 2000
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davek20





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Post by davek20 »

Could you post what the error is in full? Also did you get the error when doing the collision-geometry or just trying to build the model?
Captain_Lag





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Post by Captain_Lag »

degenerate triangles? that doesn't matter when making the 3P or FP models, but it wont work as a collision model. to make a new collision, just freeze ur gun and get a side view...trace it w/the line tool and extrude until its about the same size....then erase the old model and name the new one "collision-geometry" and link that to the frame (make sure all ur nodes are still there) then export as a .JMS to ur data\weapons\ak-47\physics folder
Pie





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Post by Pie »

for a gun collision model you can also make a box to go around it (small box so it does not affect movement etc)

Skin is a little choppy but i liek it
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Captain_Lag





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Post by Captain_Lag »

ya u can, but my way is more accurate :twisted:
Scotty





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Post by Scotty »

Thanks both of you, I'll have a look and give it a try
Captain_Lag





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Post by Captain_Lag »

np, PM me if you need any help with that...or aim or msn..

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