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DeathAImod

Posted: Wed May 30, 2007 1:55 pm
by Andrew_b
Well i just got finished with my first halo CE mod. It has taken me about 5 days to make this because i was teaching myself everything along the way. but of course i had some help. so README
readme wrote:Mod made by: Andrew_b at Halomods Forums

Description: A DeathIsland Varient with 3 AI battles. Try to protect Captain Keyes from Covenant Invadors by killing off the
covenant. You must protect the Captain or else you fail.

(I recommend not going to the topmost part of the level, for that is where the game lags the most, and...where the covenant teleport.)

-----------------------
Installation Instructions...

Put this mapfile in your X:\program files\microsoft games\halo custom edition\maps\ folder.

Run Halo CE.
Pictures:
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Download:
http://files.filefront.com/DeathIsland_ ... einfo.html

I know its an AI mod, but atleast its on a different map than Bloodgulch :P.

Credits:
Om3g4Muff1n987 for helping me get the AI to run. and for great advice.
cryticfarm for helping use sapien more effectively.

Thank you
-Andrew_b

Posted: Wed May 30, 2007 2:21 pm
by 0m3g4Muff1n987
I only played the beta which had no covenant... I'd like to see the finished version of this. I'll rate it after I test it.

EDIT: Vera nice! The only thing is I wish there were more types of covenant. GJ (and not just because I helped u lol)

Posted: Wed May 30, 2007 2:51 pm
by blue_vistea
Pretty neat. 8/10 becuase its your first mod, and its not for bloodgulch.

Posted: Wed May 30, 2007 3:53 pm
by Andrew_b
yeah i had missing tags in my jackal, hunter, and elite energy sword bipds, and i didnt change them for the mod...

Posted: Thu May 31, 2007 3:35 pm
by FanTasY
Looks alright , but as said, there should be more variety of covenant. Also may I ask if you're converting this to Halo PC?

Posted: Fri Jun 01, 2007 4:32 pm
by [SK]Nick[A]
lmao theres nothing wrong with BG i mean look at mine i didnt just ADD AI in to it i gave it surrounding a new sky and stuff plus my pimp base hehe

Posted: Fri Jun 01, 2007 8:06 pm
by DRL333
Looks pretty fun.

Posted: Fri Jun 01, 2007 9:19 pm
by Andrew_b
Nick...most first mods are done with bloodgulch (if you cant afford 3ds max like me) and most AI mods are on bloodgulch...so i did a different map...

Posted: Sat Jun 02, 2007 4:22 am
by warlord

Posted: Sat Jun 02, 2007 7:17 pm
by Andrew_b
yes i know...i pmed fantasy my answer...

I may or may not...

Posted: Sun Jun 03, 2007 9:25 am
by darkmummy9
ya im working on makeing a custom map with ai for my second mod but i need to finish my first map and my damn sapien wont open