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[CE] We bring to you... Coagulation

Posted: Mon Apr 16, 2007 9:44 pm
by CtrlAltDestroy
COAGULATION
Zteam (Yeah, we finally came up with a name)

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*Image is edited, click for larger, unedited.


Readme:

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	 __________________________________________ _____________________________                   
	|                                          |                             |                  
	|            - Zteam PRESENTS -            | C T R L A L T D E S T R O Y |                  
	|                                          |                             |                  
	|      Mapname:   Coagulation Public Beta  | C H O K I N G V I C T I M   |                  
	|     Filename:   z_coagulation_h2_pb1.map |                             |                  
	| Release Date:   16-04-07                 | S H A D O W S P A R T A N   |                  
	|                                          |                             |


Posted: Tue Apr 17, 2007 5:37 am
by Snave
Nice release, just a few things i picked out..

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The chief's shadow seems to be cutting through vehicle shadows in these shots.

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In these two shots the shaders just need tweaking, more specifically the alpha's to make it look more like halo2.

Apart from those small details, nice job.

Posted: Tue Apr 17, 2007 5:39 am
by CtrlAltDestroy
Yeah, the shadow problem has us stumped. :? Also, I'll talk to CV about the shaders.

Posted: Tue Apr 17, 2007 9:43 am
by CabooseJr
Ha!!! its a bought time.

Wait.... what?!? "* Any omitted names have been left out for a reason... unless I just forgot you >_<" what did you get someone else to do the avatars?

Posted: Tue Apr 17, 2007 10:07 am
by JunkfoodMan
The shaders are absolutely stunning.
GFJ.

Posted: Tue Apr 17, 2007 11:10 am
by ZeroUltimateWarrior
Sweet mother of god....Single player also? I cannot wait.....You guys have done a great job. I am hoping to see a release date and maybe that will keep me tied on this until I can purchase Vista, upgrades and halo 2pc myself...I have a feeling I will be extremely satisfied.

Posted: Tue Apr 17, 2007 4:21 pm
by Xiion
SEXAAAAYYY. i will not (sadly) be enjoying this anytime soon, as i have destroyed my halo pc disc on accident, and pirating a new one will not be a good choice. as it is illegal to do so... great job guys.

Posted: Tue Apr 17, 2007 6:32 pm
by ShadowSpartan
CabooseJr wrote:Ha!!! its a bought time.

Wait.... what?!? "* Any omitted names have been left out for a reason... unless I just forgot you >_<" what did you get someone else to do the avatars?
First off they aren't avatars, they are symbols. And I don't believe that he used your stuff anyway since the biped was already set up to work with the extracted symbols.

Posted: Tue Apr 17, 2007 9:07 pm
by Explosive American
Is this what "Halo 2 mod for PC/CE" was all about? Nice. I was wondering what happened to that.

Posted: Tue Apr 17, 2007 9:18 pm
by ZeroUltimateWarrior
it's more than just 1 map though...there are more to come.

Posted: Tue Apr 17, 2007 9:23 pm
by Explosive American
I know. They said so.

Posted: Wed Apr 18, 2007 9:51 am
by Lone_Wolf
hmm mayb as an idea, make two pictures that are int he same setup but one from this and one from real halo 2 and ask people which one is real h2 lol :)

good job!

Posted: Wed Apr 18, 2007 10:52 am
by [RR]RedRene
I hate it now, due to the fact I have been botted, cheated, and officially been tked I hate it, the map isn't as good as it is cracked up to be, if people are just going to cheat on it, then I guess the download should be removed.

Im sorry if that is flaming, but I am annoyed now, if the team want's to do something about it I suggest non- Halo 2 Weapons, and less tracers.

Posted: Wed Apr 18, 2007 11:25 am
by Choking Victim
[RR]RedRene wrote:I hate it now, due to the fact I have been botted, cheated, and officially been tked I hate it, the map isn't as good as it is cracked up to be, if people are just going to cheat on it, then I guess the download should be removed.

Im sorry if that is flaming, but I am annoyed now, if the team want's to do something about it I suggest non- Halo 2 Weapons, and less tracers.
dont hate it for an unpreventable reason, what makes you think its the only map cheating has happened in? and non halo 2 weapons? this is a halo 2 mod fool.

Posted: Wed Apr 18, 2007 11:50 am
by [RR]RedRene
I noticed, but it happens more on this map than any other I have ever seen, and about the Halo 2 Mod, Halo 2 sucked, Bungie admitted to screwing it up, and if they don't let us kill Truth in Halo 3, I will seriously crack.

You need to sort out the weapons really, I mean, it's goddam neaer impossible to kill people on the server's I host, even with host advantage, and maybe throw in an anti aimbot.

Posted: Wed Apr 18, 2007 1:36 pm
by Choking Victim
[RR]RedRene wrote:I noticed, but it happens more on this map than any other I have ever seen, and about the Halo 2 Mod, Halo 2 sucked, Bungie admitted to screwing it up, and if they don't let us kill Truth in Halo 3, I will seriously crack.

You need to sort out the weapons really, I mean, it's goddam neaer impossible to kill people on the server's I host, even with host advantage, and maybe throw in an anti aimbot.
if we could "throw in an anti aimbot" don't you think we would have? thats not even possible to put in a map. and bungie never said halo 2 sucked they said they made some mistakes they would like to correct in the third installment of the series. its obvious you dont know the work put into these maps to balance things out. i suggest you leave and discontinue this discussion because your judging something not on how it plays, but how bad you are at playing it.

Posted: Thu Apr 19, 2007 4:36 am
by Lone_Wolf
could you please help me understand how to run a halo script? ive never been told

Posted: Thu Apr 19, 2007 8:02 am
by [RR]RedRene
I know how hard it is to make a map, especially one that look's very similar to H2 Coagulation(though it is coagulation).

And I didn't say Halo 2 sucked, I said that bungie admitted to screwing it up, lot's of people on another forum I go to share the same view's.
Due to the fact that you can't throw in Anti-Aimbot's think I shall stop focusing on the bad, and move on to the good.

Weapons:

Battle Rifle: Kinda good, though, for some reaason I can't seem to hit people even when were both stading still.

Sniper: Very good, many a time I have taken out a jumping guy.

Rocket: Really annoying in close combat.

Brute Plasma Rifle: Hate it, always hated it.

Plasma Rifle: Though plasma weapons slow you down they can have certain uses.

Brute Shot: To be honest bungie screwed this weapon up, not you, the melee never packed enough power for a massive blade, and the grenades just sucked.

Plasma Pistol: Already been n00b comboed.


Vehicles:

Warthogs: An ok, but I don't like getting spawn killed by camping gauss'.

Spectres: Interesting, nicely done.

Ghosts: No boost, underpowered, were still checking with our Halo 2 though.

Banshee's: God, same as ghost.

Wraith: Lovely, you got the fire right, though the plasma fire on right click shouldn't be there, it wasn't in the game.

Scorpion: Um, maybe a little better texturing.

Overall it is a good map but has some flaws, like most maps, but this is the first one, hope it improves.

Posted: Thu Apr 19, 2007 3:21 pm
by CabooseJr
avatars, symbols, whatever.....

Posted: Fri Apr 20, 2007 9:56 am
by fishface617
Whoa, kinda forgot about this. Nice job.