MP AI - Sidetracker
Posted: Thu Apr 05, 2007 2:32 pm
Download link: http://hce.halomaps.org/index.cfm?pg=3&fid=2640
I found myself looking through my ever-expanding "projects" folder the other day and noticed this map... I recalled it as being pretty fun to play, a spawn of boredom to explore the possibilties of respawning AI in Sidewinder.
The map is fairly simplistic as most of my maps tend to be. For starters more trees have been added to the map as well as a few rocks for cover. You and your beloved Marines spawn at red base, along with arms and vehicles.
At the other side of the map, the Covenant are pouring out of blue base, commanding four shade turrets and four ghosts. Two banshees are also at their disposal, but they are for non-AI use to keep them from driving along the ground crushing everything with their nose, as they tend to do in low-ceiling maps.
The ever-anoying Flood spawn near the two raised middle areas of the map, as most sidewinder mods tend to do as well. They charge at the Marine and Covenant bases respectively.
And to add that mandatory touch of laser beams, a few sentinels teleport in amongst the trees around the middle of the map.
Feel free to download this map if you have a thing for slaying infinite amounts of enemies. It's not my sort of thing, but a lot of people seem to like it, so have at it.
Cheers.
I found myself looking through my ever-expanding "projects" folder the other day and noticed this map... I recalled it as being pretty fun to play, a spawn of boredom to explore the possibilties of respawning AI in Sidewinder.
The map is fairly simplistic as most of my maps tend to be. For starters more trees have been added to the map as well as a few rocks for cover. You and your beloved Marines spawn at red base, along with arms and vehicles.
At the other side of the map, the Covenant are pouring out of blue base, commanding four shade turrets and four ghosts. Two banshees are also at their disposal, but they are for non-AI use to keep them from driving along the ground crushing everything with their nose, as they tend to do in low-ceiling maps.
The ever-anoying Flood spawn near the two raised middle areas of the map, as most sidewinder mods tend to do as well. They charge at the Marine and Covenant bases respectively.
And to add that mandatory touch of laser beams, a few sentinels teleport in amongst the trees around the middle of the map.
Feel free to download this map if you have a thing for slaying infinite amounts of enemies. It's not my sort of thing, but a lot of people seem to like it, so have at it.
Cheers.