
Here it is, Grunt Attack 2! Obviously, this is the sequel to Grunt Attack, my popular CE mod. It has been well updated, with lots of new changes. It has taken two weeks now to make, and a few people have helped me along the way.
Some Changes:
* Teams. There is no more Red Vs Blue teams. Its now Red Vs Blue Vs Green Vs White. This makes the map a lot more frantic, with bullets, needles and plasma flying everywhere.
* Weapons. The Grunts on Red and Blue teams carry Needlers, Plasma Pistols and now can sometimes be seen carrying Assault Rifles. On the Green team and White Team, they carry Pistols and Assault Rifles. Also, there are now...
* Snipers. On Blue and Red teams Snipers will sit and pick off any opposite-team Grunts they can see. On Red team, they sit clearly up on the Sniper Ridge, and on the Blue Team, you might get a little suprise on your way to the base...
* Toughness. The Grunts are tougher to kill by 20 Health points, although this may not seem to much, it is when you have 3 Teams trying to kill you and your Allies.
* Accuracy. The Grunts are more accurate now, so watch out for Snipers and Pistol weilders.
Glitches:
There are no known Glitches. If you find any please tell me and they will be dealed with very shortly.
Pictures:








Note: The MCs hands are the H2 ones, cause I just like them

Video: Coming Soon.
Creds:
Infantry001 : For Being a great Help in Boosting
[RLG] El Crappio : Tagging, Scenario Editing, Idea, Compiling
[RLG] PsychoDude : Adding Shinyness to my Red Grunts and Green Grunts.