Sacred Battle Arena Beta (First Map)
Sacred Battle Arena Beta (First Map)
Here's a C3LL concept based map. It uses NON-lunging energy swords. As lunging ones would screw up the gameplay. I think it's better than most first maps, for the fact that.. I made a good ground texture (Not the sand), it's applied correctly.. um.. I used new textures, as well as old ones. And.. the shaders are actually kick-ass.. and not plain and boring.
Screens:
Download:
Download Sacred Battle Arena
Download #2
Credits:
-L33T (Quick Beta)
-Sunny (Scenery Rock Tags)
-DocOctavius (Energy Sword Tags)
Screens:
Download:
Download Sacred Battle Arena
Download #2
Credits:
-L33T (Quick Beta)
-Sunny (Scenery Rock Tags)
-DocOctavius (Energy Sword Tags)
Last edited by MrChief on Thu Nov 03, 2005 6:30 pm, edited 3 times in total.
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-Mine?MrChief wrote:Haha. Thanks. Anything that can improve?
Edit: There's a flaw with your rock scenery. The shadows, aren't very good.
Well, you gotta run radiosity at quality 1 for the shadows to appear (like most scenery)
If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.