[MAP] TrainingDay By:NeuroKoNeza
Posted: Tue Aug 16, 2005 11:38 am
heh , well lets see how do i begin..
well it was about 3:45am or so and i was playing this map with devour and baturkin , and I was getting some good ideas in my head while i was playing about having just a small simple map that plays well and looks good , would be fast non stop action , and not to mention pretty looking (=
so i was thinking about how it would be like , drawing some ideas down , i couldnt get any sleep i was up till 6am or so , just drawing and coming up with some ideas till i just came with a simple plan. have a sorta L shaped map , alot of jumping back and forth like in longest , set it out-doors , enviroment sorta like the ravines in TSC, and i came up with this map's final layout.
Then i slept till about 12' or so , got something to eat turned on my computer , started modeling from my sketchs. I was talking to TheGhost about some of my ideas and showed him a early untextured version. he said he'd liek to help out a bit , make a cool ground texture , so we started working on this map. I got a few builds ingame today , made some scenery adjustments , made some awsome shaders for it. then ghost worked on it after i populated it , fixed a few things , he taught me how to make it for all gametypes.
We then eventually got a small test going on with me , ghost , masters and conq. We were having a few exception problems cause ghost added his chain detonation frags and this odd MC. but then he just put it back to the reg. tagset.
So , yeah i made this map in one day , hope you all like it.
~Download~ d:
http://www.mothergoat.net/maps/TrainingDay.rar
Ty big bunchs to MotherGoat for the hosting. =D
now for some pictures:
well it was about 3:45am or so and i was playing this map with devour and baturkin , and I was getting some good ideas in my head while i was playing about having just a small simple map that plays well and looks good , would be fast non stop action , and not to mention pretty looking (=
so i was thinking about how it would be like , drawing some ideas down , i couldnt get any sleep i was up till 6am or so , just drawing and coming up with some ideas till i just came with a simple plan. have a sorta L shaped map , alot of jumping back and forth like in longest , set it out-doors , enviroment sorta like the ravines in TSC, and i came up with this map's final layout.
Then i slept till about 12' or so , got something to eat turned on my computer , started modeling from my sketchs. I was talking to TheGhost about some of my ideas and showed him a early untextured version. he said he'd liek to help out a bit , make a cool ground texture , so we started working on this map. I got a few builds ingame today , made some scenery adjustments , made some awsome shaders for it. then ghost worked on it after i populated it , fixed a few things , he taught me how to make it for all gametypes.
We then eventually got a small test going on with me , ghost , masters and conq. We were having a few exception problems cause ghost added his chain detonation frags and this odd MC. but then he just put it back to the reg. tagset.
So , yeah i made this map in one day , hope you all like it.
~Download~ d:
http://www.mothergoat.net/maps/TrainingDay.rar
Ty big bunchs to MotherGoat for the hosting. =D
now for some pictures: