Map: Tributary of Lost Souls

Post maps and mods for Halo CE here.
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M_Deluxe





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Map: Tributary of Lost Souls

Post by M_Deluxe »

Just a map i found. NO CREDIT the credit goes to
Sunny Sharma.
Attachments
ACF280.jpg
ACF280.jpg (4.73 KiB) Viewed 2280 times
Tributary_of_Lost_Souls.zip
Lost Souls
(8.92 MiB) Downloaded 150 times
Last edited by M_Deluxe on Mon May 16, 2005 4:18 pm, edited 1 time in total.
I cant have a sig. I cant follow rules. Stupid Rules.
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GametagAeonFlux




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Post by GametagAeonFlux »

Got any pictures? And if it's already hosted somewhere else, don't upload it here.
Sain





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Post by Sain »

that picture sucks major fuckin ass, plz get better pic, It'll make my decision on whether to dl or not...
Image
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GametagAeonFlux




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Post by GametagAeonFlux »

Once again, if something is hosted somewhere else, don't host it here.
M_Deluxe





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Post by M_Deluxe »

I copy- paste the picture from the internet You Mutha Fudger
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GametagAeonFlux




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Post by GametagAeonFlux »

M_Deluxe wrote:I copy- paste the picture from the internet You Mutha Fudger
.....alrighty, I'm just saying, you might want to delete the Attachments and provide links.
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Post by M_Deluxe »

Sry. but i was talking to the guy above u.
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Post by Leg0 »

original link- http://www.epg.epgservers.net/bb/index. ... wtopic=668
SuperSunny wrote: Image

http://www.halo-universe.com/index.php?pid=3
Map Description:
This map takes place on a station lobby floating above the Earth. It was swept off it's path, and crashed into rock. Then, the station underwent an atom-splittage, but the vacuum of space held it together and made it stable, so it became symmetrical (damn who comes up with ideas like this? I'm like...weird.) There is a Halo 2 Glow effect applied to the florescent lights on the floor, some nice bump-mappage, and very nice FPS. Enjoy, it's really really really really really really really balanced. You go through the trees, but that's because it had no collision model, and it's the only one that fit the level and made it look better.

Credits:

GowmanAG: Name of the map
Inspiration: I think it was like 1 am, so I felt high naturally
---------
No beta testing done whatsoever. Everything is final.
i just have to say that the lighting looks amazing. btw, it's ok to host anything here as long as it follows the rules which it does (so it seems)
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Post by GametagAeonFlux »

The bump mapping isn't very noticeable, but the lights ARE done very nicely.
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Post by gecko753 »

i wonder.. does anyone know how to get that kind of halo 2 style glow on the lights? i wonder if its something in the tag for the shader or if its rly hard
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Post by GeneralChurch »

very nice structure set up
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