CMT SP Campaign Released

Post maps and mods for Halo CE here.
M4573R51337




Socialist

Posts: 397
Joined: Wed Nov 03, 2004 11:01 am

Post by M4573R51337 »

:X **fixes**
=LiL= Squirrel





Posts: 89
Joined: Mon Jun 26, 2006 10:36 am
Location: Houston, Texas

Post by =LiL= Squirrel »

Lol nice!!
Signature over 75KB.
In Nomine Dole





Posts: 242
Joined: Fri Jun 16, 2006 12:44 pm
Location: New York, NY
Contact:

Post by In Nomine Dole »

cyphor wrote:5.i loved how u can get in the wraith, but y cant the ai use the 2ndary gun or boost?
That's CMT's own little way of letting us take revenge on the AI because they could use secondary guns in Halo 2. :wink:
Signed:
X___In Nomine Dole__
da dude of halo2




Wordewatician 250

Posts: 375
Joined: Sun May 16, 2004 11:23 am
Location: At work or in a DJ Booth

for

Post by da dude of halo2 »

for some of the resons I can't download AOTCR and the two batrails I allways get an error 404 page or some other error is there a diffrent site I can download some of the maps off of or is this the only site that has the maps individualy.
If you want to hear some awsome amature music mixed and remixed and newly composed then check out my myspace. www.myspace.com/djmetriod
-enjoy.

Image
M4573R51337




Socialist

Posts: 397
Joined: Wed Nov 03, 2004 11:01 am

Post by M4573R51337 »

try dlign off of here

http://www.halomoddingsite.com/masterz/

our servers are being used more than a high school slut.
{SA}DR





Posts: 495
Joined: Wed Apr 20, 2005 10:07 am
Location: Estonia Kills:867

Post by {SA}DR »

My collection , click thumbnail to see larger image :)

ImageImageImageImageImageImage
ImageImageImageImageImageImage
ImageImageImageImageImageImage
Image
PoopLoaf13





Posts: 272
Joined: Wed Aug 24, 2005 6:29 pm

Post by PoopLoaf13 »

no outstanding? im suprized halomods....
Image
l l l l l l Skinning Skills
SilentKnight064





Posts: 401
Joined: Thu May 18, 2006 4:00 pm
Location: St. Clair MI
Contact:

Post by SilentKnight064 »

This has to be outstanding soon, the mods probably just haven't gotten around to it yet.

Is this just my impression, or is the Library really underwater?
PoopLoaf13





Posts: 272
Joined: Wed Aug 24, 2005 6:29 pm

Post by PoopLoaf13 »

it has 4 pages in less than two days...so it deserves to be in outstanding


hmm nice obervation weird..it does look undrwater
Image
l l l l l l Skinning Skills
YinYang





Posts: 60
Joined: Wed Jan 25, 2006 2:12 pm
Location: Wausau, Wisconsin
Contact:

Post by YinYang »

This ... is ... the ... best ... Halo ... CE ... mod ... yet ...
HK-47





Posts: 1615
Joined: Sat Jul 16, 2005 5:44 pm
Contact:

Post by HK-47 »

No...it isnt....
Image
Thanks LT.
PoopLoaf13





Posts: 272
Joined: Wed Aug 24, 2005 6:29 pm

Post by PoopLoaf13 »

HK-47 wrote:No...it isnt....

i agree i mean nuthings perfect ya know.....
Image
l l l l l l Skinning Skills
=LiL= Squirrel





Posts: 89
Joined: Mon Jun 26, 2006 10:36 am
Location: Houston, Texas

Post by =LiL= Squirrel »

I agree with Pooploaf13 and HK-47 nothing is perfect but......this is great
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

SilentKnight064 wrote:Is this just my impression, or is the Library really underwater?
From the sound effects at the very start...I'd say only that one little section is.
User avatar
Amit





Posts: 276
Joined: Mon Mar 20, 2006 1:25 pm
Location: Ontario, Canada

Post by Amit »

GametagAeonFlux wrote:
SilentKnight064 wrote:Is this just my impression, or is the Library really underwater?
From the sound effects at the very start...I'd say only that one little section is.
okay, who the hell told u it was underwater? y the hell would it be underwater, and no , it is not underwater!

i just finished the maw this afternoon on legendary, i gotta go post a video or something to prove i did, and best of all to report the bugs on the CMT forums, nothin personal masters
Image
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

Amit wrote:
GametagAeonFlux wrote:
SilentKnight064 wrote:Is this just my impression, or is the Library really underwater?
From the sound effects at the very start...I'd say only that one little section is.
okay, who the hell told u it was underwater? y the hell would it be underwater, and no , it is not underwater!
Chill out mb?

At the very start of the level (the intro video), I'm pretty sure there's a sound like it's underwater, then like you're coming out of the water.
SilentKnight064





Posts: 401
Joined: Thu May 18, 2006 4:00 pm
Location: St. Clair MI
Contact:

Post by SilentKnight064 »

The way the particles seem to float in suspension gives the impression like it's underwater, and the fog adds to the effect nicely by adding color and decreasing visibility. Maybe my comp was laggy at the time, but it also seemed to me like the scorpion turret moved slower and explosion particle effects were smaller or dimmed down.

There is method to my madness... :roll:

Oh and M4573R5 will you be releasing patches with all of the bug fixes?
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

SilentKnight064 wrote:The way the particles seem to float in suspension gives the impression like it's underwater, and the fog adds to the effect nicely by adding color and decreasing visibility. Maybe my comp was laggy at the time, but it also seemed to me like the scorpion turret moved slower and explosion particle effects were smaller or dimmed down.

There is method to my madness... :roll:
Play the level again and watch/listen to the video at the start. I think that's what he's talking about. I think the particles in air are to recreate the Flood's "dust" that's in the air on most/all Flood levels of Halo 2.
SilentKnight064





Posts: 401
Joined: Thu May 18, 2006 4:00 pm
Location: St. Clair MI
Contact:

Post by SilentKnight064 »

Yeah, that makes sense because it was in the grav lift bay in Keyes too.

Oh BTW, why were there no usable swords in this mod? That would be badass.
ds8





Posts: 305
Joined: Sun Oct 16, 2005 6:48 pm
Location: I don't know yet.
Contact:

Post by ds8 »

WOW these maps look so good that I going to go out and buy halo again and play them
Post Reply