Deathgulch [AI]
- Covenant_Engineer
- Posts: 90
- Joined: Fri Sep 07, 2007 8:44 am
Deathgulch [AI]
I am not a big fan of dev mode so when i did the video i died a couple times so...
here Death Gulch
Yes, this is a bloodgulch varient..... and yes this is only Version 1 and yes it only took me 3 hours or so to do! also i dont expect you to be amazed! there no custom content except the vehicles added which i will list later and a black ops elite with a beam rifle... also even though red hunter still shoot fuelrods...... =( it had a flame effect =) and there a hunter varient that shoots 2 or so plasma pistol shots at you (yes this will usually kill you if your in a tank) I like to thank Jamesboy for the color hunters and for his sword grunts. I seem to have misplaced the name of his friend who skinned the red hunter but thanks to him too So I think that it... Version 2 will have snow and better custom stuff.
Ahh... and if your wondering how the humans will survive on this map you should look at vid or rather just play for yourself hehe...
(Rigged the two sniper spartans to act like aim-bots they fire 2 sniper-rounds per shot and the sniper + them are both rigged to make almost instant kills!they always hit no misses with them hehe )
Glitches: umm I guess you can climb the ladder to get up to the sniper tower but there a slight problem with that in the fact that you cant get into the sniper tower.... i think it just to small, Umm... red hunters still shoot fuel rod rounds... or at least looks like it sometimes, The bridge behind blue base the ai sit their fine but you cant seem to get onto the bridge hmm idk why looks like there no collision or something, but i got the bridge from heavy death island map i think that the name, only other glitch i see is that you cant really reach wasp (it on bridge) and the ai controlling the wraith turret the wraith mortar shoots strait guess he doesn't have the best sense of aim and it hardly hits anything so yah.
Vehicles: every vehicle with [ai] next to them means that ai will normally spawn and get into that vehicle.
Scorpion tank (from campaign with closed top)
RVP Hog (maid by someone don't know who he on the forum though)
Guass Canon [ai]
wraith turret [ai]
wasp (stuck on bridge maybe you can get it down... )
specter
banshee (from campaign will protect you from snipers for the most part, but it does have a health bar and it will blow up if you you get shot by a tank or guass canon)
shade [ai]
Yah so that all the vehicles pretty much 2 for each team not counting the wasp since you really cant get to it, covy has two turrets where humans only got one...
It pretty much all balanced out no custom crap like people like but it meant to be enjoyable and fun not really to look at new stuff you can add to halo.... which usually anything new doesn't always look like it should be in halo anyway.... (balcony base and sniper tower for instance)
I hope you enjoy!
Video: http://youtube.com/watch?v=waqdzRWQsR0
Download: http://www.mediafire.com/download.php?7tmtkyfcmy1
here Death Gulch
Yes, this is a bloodgulch varient..... and yes this is only Version 1 and yes it only took me 3 hours or so to do! also i dont expect you to be amazed! there no custom content except the vehicles added which i will list later and a black ops elite with a beam rifle... also even though red hunter still shoot fuelrods...... =( it had a flame effect =) and there a hunter varient that shoots 2 or so plasma pistol shots at you (yes this will usually kill you if your in a tank) I like to thank Jamesboy for the color hunters and for his sword grunts. I seem to have misplaced the name of his friend who skinned the red hunter but thanks to him too So I think that it... Version 2 will have snow and better custom stuff.
Ahh... and if your wondering how the humans will survive on this map you should look at vid or rather just play for yourself hehe...
(Rigged the two sniper spartans to act like aim-bots they fire 2 sniper-rounds per shot and the sniper + them are both rigged to make almost instant kills!they always hit no misses with them hehe )
Glitches: umm I guess you can climb the ladder to get up to the sniper tower but there a slight problem with that in the fact that you cant get into the sniper tower.... i think it just to small, Umm... red hunters still shoot fuel rod rounds... or at least looks like it sometimes, The bridge behind blue base the ai sit their fine but you cant seem to get onto the bridge hmm idk why looks like there no collision or something, but i got the bridge from heavy death island map i think that the name, only other glitch i see is that you cant really reach wasp (it on bridge) and the ai controlling the wraith turret the wraith mortar shoots strait guess he doesn't have the best sense of aim and it hardly hits anything so yah.
Vehicles: every vehicle with [ai] next to them means that ai will normally spawn and get into that vehicle.
Scorpion tank (from campaign with closed top)
RVP Hog (maid by someone don't know who he on the forum though)
Guass Canon [ai]
wraith turret [ai]
wasp (stuck on bridge maybe you can get it down... )
specter
banshee (from campaign will protect you from snipers for the most part, but it does have a health bar and it will blow up if you you get shot by a tank or guass canon)
shade [ai]
Yah so that all the vehicles pretty much 2 for each team not counting the wasp since you really cant get to it, covy has two turrets where humans only got one...
It pretty much all balanced out no custom crap like people like but it meant to be enjoyable and fun not really to look at new stuff you can add to halo.... which usually anything new doesn't always look like it should be in halo anyway.... (balcony base and sniper tower for instance)
I hope you enjoy!
Video: http://youtube.com/watch?v=waqdzRWQsR0
Download: http://www.mediafire.com/download.php?7tmtkyfcmy1
Last edited by Covenant_Engineer on Mon Mar 17, 2008 12:08 pm, edited 2 times in total.
- Covenant_Engineer
- Posts: 90
- Joined: Fri Sep 07, 2007 8:44 am
Wow that's atcually pretty sweet. Just two promblems though. Bungie's marine snipers definateley weren't meant for multiplayer, I sugguest deleting a whole hell of a lot of them and reduce how constant they fire. I'd set their new target delay, first burst wait duration, and burst seperation to 10 seconds and set their rate of fire to 1. And the second problem is the energy sword grunts. Energy swords were only meant for Elites, according to my Halo 2 strategy guide, "use of any other Covenant is strickly forbidden."
Valve > Bungie
Making abstract graphics again and better than ever!
Making abstract graphics again and better than ever!
- Covenant_Engineer
- Posts: 90
- Joined: Fri Sep 07, 2007 8:44 am
That nice to know... either way Energy Sword grunts are nice IDC what bungie says hahaha what you gona tell me hunters dont have red armor and not supose to cloak? lololol Also marine snipers are fine hahaha You should watch video again the Marine Snipers on bridge dont fire the bridge window is too high only the Spartan Snipers are shooting and I rigged them wow......... hahahahahha MUHUHAHAHAHHAHAHHAHA yah so it all fine dont cretique what weapon a unit should have or im gona give an Elite a nice big tank to drive.......... ooooooooooooooooooo wow how Descriminating hahaha
and dont cretique me on AI enless you watch the vid and realize I rigged the the AI seriously........
(MY AI CHEAT LIKE AIMBOTTERS =) )
Thanks for your input you all
P.S I like the grunts they cool with es!
P.S.S You are right marine snipers arnt meant for multiplayer they noobs.......... but my spartans are O.o
and dont cretique me on AI enless you watch the vid and realize I rigged the the AI seriously........
(MY AI CHEAT LIKE AIMBOTTERS =) )
Thanks for your input you all
P.S I like the grunts they cool with es!
P.S.S You are right marine snipers arnt meant for multiplayer they noobs.......... but my spartans are O.o
Actually I think that's an ok idea. The reason I wrote those two sugguestions is that, in the past, those marine snipers have angered me big time. As for the grunts, I like sticking to a proper theme. So if my criticism has angered you, I'm sorry, I just like fun, balanced, and organized gameplay. But overall, great job, I'd try it out but I'm not at my own computer.Covenant_Engineer wrote: what you gona tell me hunters dont have red armor and not supose to cloak?
Valve > Bungie
Making abstract graphics again and better than ever!
Making abstract graphics again and better than ever!
- Covenant_Engineer
- Posts: 90
- Joined: Fri Sep 07, 2007 8:44 am
LoL DRL you funny man.. Well I cant dissagree with the marine snipers like I said but Ai in general arn't meant to be in multiplayer. Saddly this is the first mod I released and the last for a while My Sapien did a bullcrap number on me and got currupted wotn load at all stupid error!
Also if you don't like grunt ES talkt o Jamesboy he made em I'm sure he be real glad to know that you dont like Grunts with ES cause in Halo 2 they said its forbidden....
Aso for the hunters.... you know now that i think about it I should of pertected map... oh Well all tags are obsolete.........
Haha... I guess I give you all permission to rip map then ooo
Have fun and yah thanks for input! LoL P.S wasnt angry just answerin your question maybe a bit harsh lolololol
Also if you don't like grunt ES talkt o Jamesboy he made em I'm sure he be real glad to know that you dont like Grunts with ES cause in Halo 2 they said its forbidden....
Aso for the hunters.... you know now that i think about it I should of pertected map... oh Well all tags are obsolete.........
Haha... I guess I give you all permission to rip map then ooo
Have fun and yah thanks for input! LoL P.S wasnt angry just answerin your question maybe a bit harsh lolololol
Actually, I gave Jameboy ideas for EVSG v2, at first I thought the Energy Sword Grunts were funny to watch because most of the time they look like idiots, so I was ok with them at the time, but once I get internet at my own house, I'm going to sugguest that he should remove them from the map.Covenant_Engineer wrote:Also if you don't like grunt ES talkt o Jamesboy he made em I'm sure he be real glad to know that you dont like Grunts with ES cause in Halo 2 they said its forbidden....
Valve > Bungie
Making abstract graphics again and better than ever!
Making abstract graphics again and better than ever!
- Covenant_Engineer
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- Joined: Fri Sep 07, 2007 8:44 am
- Covenant_Engineer
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- Covenant_Engineer
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Could do that Cryptfarm but they were all obsolete tags and Now Halo ce wont even run well teh Mini Image isnt workin right so I just puttin everything on hold till I fix everythign and get a new Halo PC disc....... So yah you all welcome to rip the tags from this map.... I wouldnt use the Military spartan lol only cuz he is rigged..... well if you do use him give me credit he really the only tag that I made myself!
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congratulations you are bloodgulch ai mod number 927643736723!!!!
you have won a score of 3/10!!!!
for your supreme lack of originality and extreme use of ripped tags!
your welcome and have a nice day!
you have won a score of 3/10!!!!
for your supreme lack of originality and extreme use of ripped tags!
your welcome and have a nice day!
Sig may not be animated.
Lol you got me in like 3 minutes!
Oh wait... I'm banned.... well not funny anymore...
Lol you got me in like 3 minutes!
Oh wait... I'm banned.... well not funny anymore...
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- Covenant_Engineer
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Yah well... I agree that bungie Varients get boring after a while but it not the whole point of this map. Really just to test all my ai Varients.... and yah we realize their ripped content why people want to flame you for that IDK..... and CriticFarm on youtube want to flame me about it too pisses me off! You think it be kinda Obviouse its ripped content seeing as I can't model for 2-s-h-i-t-s of my life bahh oh well maybe someone will have a Ah-haaa! experience or somethin and figure it out. O.o
So yah that it.
So yah that it.