Hangen em higher

Post maps and mods for Halo CE here.
Post Reply
User avatar
darthspartan
Readers Club





Posts: 30
Joined: Thu Jul 20, 2006 10:07 am

Hangen em higher

Post by darthspartan »

This Is a Hang em high vaiant It has a lot of ai i would say at lest 25 to 40 at one time most have the best acracy you could have
its a team game Elites VS Marines VS sentanels you can join the Elites by joining Blue and manies by joning red they will get in
turets and there are some comand lists they will run. Heres a clip

Sorry for my spelling

Level Made By bungie

Mods Made By ME!!!!

Plase if you yous stuff from my map give me credit
Video At [/url] http://video.google.com/videoplay?docid ... 9861&hl=en

Download AT http://hce.halomaps.org/index.cfm?pg=3&fid=2158
Attachments
haloce 2006-10-15 20-35-53-04.jpg
haloce 2006-10-15 20-35-53-04.jpg (55.02 KiB) Viewed 2837 times
haloce 2006-10-15 20-35-45-68.jpg
haloce 2006-10-15 20-35-45-68.jpg (45.23 KiB) Viewed 2836 times
haloce 2006-10-15 20-35-25-81.jpg
haloce 2006-10-15 20-35-25-81.jpg (62.93 KiB) Viewed 2836 times
yoyo
Enlighten3d-one





Posts: 313
Joined: Fri Sep 01, 2006 3:06 pm
Location: Here playin halo
Contact:

Post by Enlighten3d-one »

how big is the .map?
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
Image
User avatar
SHOUTrvb




Socialist Snitch! Advisor Orb
Mad Hatter Connoisseur Pyre

Posts: 3934
Joined: Sun Feb 13, 2005 11:13 am
Contact:

Post by SHOUTrvb »

Looks the same size.
[RLG] El Crappio





Posts: 95
Joined: Mon May 15, 2006 7:37 am
Location: Erskine, Scotland

Post by [RLG] El Crappio »

Enlighten3d-one wrote:how big is the .map?
I think he meant file size.

One of the better AI mods. Good job!
User avatar
SHOUTrvb




Socialist Snitch! Advisor Orb
Mad Hatter Connoisseur Pyre

Posts: 3934
Joined: Sun Feb 13, 2005 11:13 am
Contact:

Post by SHOUTrvb »

Oh, I somehow missed the ".". From the looks of it, it's probably not much bigger than the original hang 'em high. There's not a whole lot to it.
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

Looks...pretty insane. Will try out later.
User avatar
DRL333





Posts: 1668
Joined: Wed Jul 05, 2006 6:49 pm
Location: Building more Turalbots!

Post by DRL333 »

Cant wait to play this, I need a new graphix card, and from the looks of it, a new processor, 10/10.
Valve > Bungie
Image
Making abstract graphics again and better than ever!
User avatar
djaj88





Posts: 131
Joined: Sat Dec 10, 2005 6:55 pm

Post by djaj88 »

nice map
Image
User avatar
DRL333





Posts: 1668
Joined: Wed Jul 05, 2006 6:49 pm
Location: Building more Turalbots!

Post by DRL333 »

How bad do the marines get owned?
Valve > Bungie
Image
Making abstract graphics again and better than ever!
User avatar
darthspartan
Readers Club





Posts: 30
Joined: Thu Jul 20, 2006 10:07 am

Post by darthspartan »

The map is 60mb the marines totely suck
yoyo
User avatar
DRL333





Posts: 1668
Joined: Wed Jul 05, 2006 6:49 pm
Location: Building more Turalbots!

Post by DRL333 »

darthspartan wrote:the marines totely suck
Cool, I love authentic gameplay.
Valve > Bungie
Image
Making abstract graphics again and better than ever!
User avatar
djaj88





Posts: 131
Joined: Sat Dec 10, 2005 6:55 pm

Post by djaj88 »

marines always sucked in Halo...Campaign the marines sucked! They couldn't even drive the warthog in SC!
Image
User avatar
DRL333





Posts: 1668
Joined: Wed Jul 05, 2006 6:49 pm
Location: Building more Turalbots!

Post by DRL333 »

Yes but it took like a million shots to take em down.
Valve > Bungie
Image
Making abstract graphics again and better than ever!
millsy





Posts: 45
Joined: Fri Jul 29, 2005 5:56 pm

Post by millsy »

definitly one of the decent ai mods, but a bit more originality owuld be nice ;)
modding halo since 2001. Member of Halomods since 2005. Prefers to be known as a Golden Oldie.
User avatar
darthspartan
Readers Club





Posts: 30
Joined: Thu Jul 20, 2006 10:07 am

Post by darthspartan »

I wold make my own map but i just dont have time im going to make so more sweet ai mods + if anyone has a map they want ai in I can put them in E-mail me at darthspartan@gmail.com with the subject Halo AI

Tanks :roll: :lol:
yoyo
User avatar
DRL333





Posts: 1668
Joined: Wed Jul 05, 2006 6:49 pm
Location: Building more Turalbots!

Post by DRL333 »

What about PM's?

Edit-I sent you a request through PM'ing, when you post it on here put a poll on it :wink: .
Valve > Bungie
Image
Making abstract graphics again and better than ever!
User avatar
darthspartan
Readers Club





Posts: 30
Joined: Thu Jul 20, 2006 10:07 am

Post by darthspartan »

pms work to
yoyo
User avatar
DRL333





Posts: 1668
Joined: Wed Jul 05, 2006 6:49 pm
Location: Building more Turalbots!

Post by DRL333 »

Next map is called Assault on the PoA, and the covenant seem extremelly tough, Major Elites have 200% of shield power and 100% of health, and Feild Commander Grunts have Plasma Rifles and energy shielding, 100% of health and 50% of sheild power. The BSP is the PoA cafeteria with the Bridge that has a killable Cpt. Keyes in it.
Valve > Bungie
Image
Making abstract graphics again and better than ever!
User avatar
darthspartan
Readers Club





Posts: 30
Joined: Thu Jul 20, 2006 10:07 am

Post by darthspartan »

thanks for idea 50% done
yoyo
Post Reply