Map Release: Woodlands.

Post maps and mods for Halo CE here.
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Halo2hCE





Posts: 11
Joined: Tue Mar 29, 2005 11:45 am

Map Release: Woodlands.

Post by Halo2hCE »

Origional thread:
http://gbxforums.gearboxsoftware.com/sh ... 757&page=1

Map was by me.

If you are lazy here's the credits and DL link...

BTW: If you click link above the DL is on PG 3.

http://rapidshare.de/files/2720464/Woodlands.rar.html
Credits:


Knave for the SMGII tags.
cooldude something for SMG tags.
Wave Of Lag for BR.
BioCroc for H2 Ghost.
H2CE Team for the H2 Tele shield.
Someone for the TeleFrame.
=mc=Zephyr





Posts: 35
Joined: Sat Apr 09, 2005 2:23 am
Location: no where

Post by =mc=Zephyr »

can we have sum pics plz :P
Image size too large, 50KB limit.
thanks for the sig romantic grunt
[FBI]Mech





Posts: 45
Joined: Sun Mar 20, 2005 12:13 pm

map

Post by [FBI]Mech »

this looks like the splinter map placed with new scenery and with the bloodgullch ground.
hotmonkeylicker





Posts: 409
Joined: Wed May 26, 2004 3:05 pm
Location: on my comp chair

Re: map

Post by hotmonkeylicker »

[FBI]Mech wrote:this looks like the splinter map placed with new scenery and with the bloodgullch ground.
heh u took the workds right outa my mouth
Your image size cannot exceed 400x200
Halo2hCE





Posts: 11
Joined: Tue Mar 29, 2005 11:45 am

Post by Halo2hCE »

It's not guys, I did this by scratch, I didn't use the Splinter BSP again... Look foward to Turbulance...
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