This is where the Admins will put tutorials submitted by users.
blink 182
Posts: 882 Joined: Sun Feb 15, 2004 6:28 am
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by blink 182 » Mon May 24, 2004 2:29 pm
thanks man! im really having trouble with HEK so this is gonna help me!
Blaze
Posts: 110 Joined: Sun Feb 01, 2004 1:33 pm
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by Blaze » Mon May 24, 2004 2:30 pm
Thanks, this is alot of help.
Monte_Kano
Posts: 54 Joined: Mon Feb 02, 2004 7:36 am
Location: I dunno...ahh...Where am I?
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by Monte_Kano » Mon May 24, 2004 2:32 pm
thanks very handy!
argrn
Posts: 819 Joined: Tue Feb 03, 2004 5:04 pm
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by argrn » Mon May 24, 2004 3:04 pm
yea i hope you guys are working on new guns because that what a lot of people need, anyway great job with this these tutorials are great
Please refrain from using profanity in your sig.
inkjet
Posts: 147 Joined: Sun Feb 01, 2004 4:00 pm
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by inkjet » Mon May 24, 2004 3:15 pm
YAY. thank you
Zilazapper2
Posts: 37 Joined: Thu Jan 29, 2004 12:56 pm
Location: at gearbox, chewing them out about the HEK
Contact:
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by Zilazapper2 » Mon May 24, 2004 3:21 pm
one step closer to new vehicle creation *wets self* w0w
101010010100101001L0L 10100101011010100100
Spar13
Posts: 200 Joined: Thu Dec 25, 2003 2:34 pm
Contact:
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by Spar13 » Mon May 24, 2004 3:51 pm
yay
new vids
gmp_gmp
Posts: 427 Joined: Sun Dec 21, 2003 12:01 pm
Location: In his magic flying hoverboat, flying over h4xmb.com
Contact:
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by gmp_gmp » Mon May 24, 2004 4:22 pm
well only this mroning had i figurd out scenery... now i know how to add a coll model
h4xmb? mb.
(One of the oldest semi-active people on this forum)
The Other Kid
Posts: 4 Joined: Mon Nov 17, 2003 2:09 pm
Location: Grand Rapids Michigan
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by The Other Kid » Mon May 24, 2004 4:50 pm
so much information and as im taking it all in and thinking how great this is, KurPLaphglkrtpf the mic bumped and made a noise and i about shit myself haha... good vids thanks alot man...
A man is rich in comparison to the things he can afford to give up.
~Henry David Thoreau
mattp001
Posts: 309 Joined: Mon Apr 05, 2004 11:04 pm
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by mattp001 » Mon May 24, 2004 5:04 pm
lol, thats what viperneo said when he was proof-watching it. he said it startled the shit out of him. sorry. i had to reach out for something and i hit the mic.
tyson102
Posts: 127 Joined: Sun Apr 04, 2004 3:58 pm
Contact:
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by tyson102 » Mon May 24, 2004 5:38 pm
What map were you working on that would be fun to play in with warthogs...
smeagol8799
Posts: 19 Joined: Tue May 11, 2004 7:22 pm
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by smeagol8799 » Mon May 24, 2004 5:56 pm
in the third tutorial what do u rename the text file to.
Danke
Posts: 2256 Joined: Sun Nov 02, 2003 7:44 pm
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by Danke » Mon May 24, 2004 6:44 pm
And you pronounced "verticies" right!
And yeah, weapons would be nice. I figure it's pretty much the same though.
kirks4
Posts: 70 Joined: Sun May 09, 2004 6:34 am
Location: Arizona
Contact:
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by kirks4 » Mon May 24, 2004 6:54 pm
Dan!! wrote: And you pronounced "verticies" right!
Not funny...
TheBeast
Posts: 34 Joined: Fri Dec 26, 2003 4:48 pm
Location: Australia
Contact:
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by TheBeast » Tue May 25, 2004 12:23 am
Well done with these latest vid's guys. I have uploaded all of them to
www.levels4you.com . You can find em' right
here .
~Beast
Grenadiac
Posts: 390 Joined: Fri Sep 05, 2003 1:36 pm
Location: Tucson, AZ USA
Contact:
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by Grenadiac » Tue May 25, 2004 7:21 am
Actually, weapons are a bit tricky. There are additional features you have to worry about, such as nodes and markers. We are working out the kinks and should have more info on that soon.
Grenadiac
hydroxic
Posts: 416 Joined: Fri Feb 06, 2004 9:35 pm
Location: LOST!!! HELP!!!
Contact:
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by hydroxic » Tue May 25, 2004 11:43 am
thx for tellin us gren *waits 2 minutes* what could be taking them so long?!?!
lol, j/k
Dark Cloud
Posts: 958 Joined: Thu Jan 29, 2004 1:39 pm
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by Dark Cloud » Tue May 25, 2004 11:53 am
*waits 2 more minutes*
DAMNIT GUYS, HURRY UP!