[Tut]How to decrease map size without maxmap size editor!
Posted: Fri Mar 09, 2007 11:32 am
O.K. this will teach you how to decrease your map file size but requires sacrificing some unimportant things.
1. Decompile your map with H2Core
2. Open your C: Drive>Tags>H2>sound
3.Delete folders with sounds in them you don't want
A:Ambiance contains background music and sometimes machine sounds
B:Characters contains sounds your player makes (elite or sparten or other bipeds) So deleting that is probably not a good idea
C:Dialog is something I wouldn't delete it(didn't test)
D:dsp_effects contains nothing of real use
E:game_sfx contains things like your countdown and gametype sounds like dropping flag and picking it up.
F:Materials contains things like glass breaking, fire burning and water sounds.
G:UI contains your shield sounds. Don't delete it.
H:Vehicles contain vehicle sounds. Don't deleting those unless your desperate for a lower map size.
I:visual_effects contain nothing important. Just take a look inside of it and make sure they are all sounds you don't want.
J:weapons contains weapon sounds. Keep em'
4. Rebuild your map and you have a lower map size now
(Olny delete weapon sounds, vehicles sounds or UI sounds if you desperatly want a lower map size)
P.S. Deleting sounds give you lots of space because they are big files
P.S.S. Report any porblems in this thread if any occur
Hope this tutorial helps somebody!
1. Decompile your map with H2Core
2. Open your C: Drive>Tags>H2>sound
3.Delete folders with sounds in them you don't want
A:Ambiance contains background music and sometimes machine sounds
B:Characters contains sounds your player makes (elite or sparten or other bipeds) So deleting that is probably not a good idea
C:Dialog is something I wouldn't delete it(didn't test)
D:dsp_effects contains nothing of real use
E:game_sfx contains things like your countdown and gametype sounds like dropping flag and picking it up.
F:Materials contains things like glass breaking, fire burning and water sounds.
G:UI contains your shield sounds. Don't delete it.
H:Vehicles contain vehicle sounds. Don't deleting those unless your desperate for a lower map size.
I:visual_effects contain nothing important. Just take a look inside of it and make sure they are all sounds you don't want.
J:weapons contains weapon sounds. Keep em'
4. Rebuild your map and you have a lower map size now
(Olny delete weapon sounds, vehicles sounds or UI sounds if you desperatly want a lower map size)
P.S. Deleting sounds give you lots of space because they are big files
P.S.S. Report any porblems in this thread if any occur
Hope this tutorial helps somebody!