PC: Begginer - Warthog Skin Parts Identification
Posted: Sat Jan 15, 2005 9:23 pm
The following pictures will show you where every single part of the warthog skin goes on the warthog model. All except for the wheels, and interior. Cuz the wheels are a no brainer and the interior is just as easy.
This is the main picture of what the skin looks like when opened in a program. I numbered all the pieces and color coded them to help with the loacting of parts. The pictures below this are in-game shots that are numbered to match the skin.
#28 & #24 are together. They both go in the same part of the hog.
#33 is part of 18
#31 & #32 are unknown. I've looked top to bottom and can't find a visable spot for these pieces. I would assume they belong to a neighboring piece.
The big white object is nothing, it's empty space.
Note: The white line seen on the hog between section #'s 17 & 1 shows the rough boundry between these two parts. This is useful in lining up a design so it flows from front 2 back.
This is the main picture of what the skin looks like when opened in a program. I numbered all the pieces and color coded them to help with the loacting of parts. The pictures below this are in-game shots that are numbered to match the skin.
#28 & #24 are together. They both go in the same part of the hog.
#33 is part of 18
#31 & #32 are unknown. I've looked top to bottom and can't find a visable spot for these pieces. I would assume they belong to a neighboring piece.
The big white object is nothing, it's empty space.
Note: The white line seen on the hog between section #'s 17 & 1 shows the rough boundry between these two parts. This is useful in lining up a design so it flows from front 2 back.