This is the main picture of what the skin looks like when opened in a program. I numbered all the pieces and color coded them to help with the loacting of parts. The pictures below this are in-game shots that are numbered to match the skin.













#28 & #24 are together. They both go in the same part of the hog.
#33 is part of 18
#31 & #32 are unknown. I've looked top to bottom and can't find a visable spot for these pieces. I would assume they belong to a neighboring piece.
The big white object is nothing, it's empty space.
Note: The white line seen on the hog between section #'s 17 & 1 shows the rough boundry between these two parts. This is useful in lining up a design so it flows from front 2 back.