3DS MAX Renders for n00b's (part 1 of 2)
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when finished, will i be able to rig these and turn em into tags for pc?
those are halo 2 tags i need to go through a conversion process to make tham able for usage on halo pc (actually ce [Custom Edition]).
umm all i have to do is export them using blitzkrieg and then idunno what to do.
(give a guy a break geez)
you should try to search for ce if you already dont have it.
(it makes you able to make your own maps)
but i only have halo 1 models/tags. so i'm gonna make eveyr halo 2 tag and place it on my custom map.
ther folo this link:
www.halomaps.org
those are halo 2 tags i need to go through a conversion process to make tham able for usage on halo pc (actually ce [Custom Edition]).
umm all i have to do is export them using blitzkrieg and then idunno what to do.
(give a guy a break geez)
you should try to search for ce if you already dont have it.
(it makes you able to make your own maps)
but i only have halo 1 models/tags. so i'm gonna make eveyr halo 2 tag and place it on my custom map.
ther folo this link:
www.halomaps.org
Last edited by demonmaster3k on Wed Sep 21, 2005 2:57 pm, edited 2 times in total.
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I wasn't directing to you, but to the guys who say:demonmaster3k wrote:k geez chill...
i'm sorry i no tuts take long time to make...
chill out.
(no i dont have an xbox that why i use torrent... unless u no a better way then tell me.)
LoL What's 3Ds Max LoL.
And whutssss tis crep i heaf tu gettout uf halo 2? i wunt do it, im lazee.
Get my point?

And mods, dont react to my reactions, im just pissed lately.. im not having enough power since i am sick.
Infection in my breathing way


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I think this tut is awesome i just wish it explained how to get the alpha maps for the change_color .dds files, instead of just letting us download them. I could never figure out how to make the alpha maps with the other rendering tut but i've never used photoshop so that is probably one of my problems.
Read sig regs.
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that's beacuase there are no alpha maps for the change color maps. What Platt did, is open both the change color map, and the corresponding diffuse map (example: masterchief_cc.0.0.dds and masterchief.0.0.dds), then make them both the exact same size (ctrl+alt+i) and then go to the "images->calculations" and use the multiply setting with one pic set as the red channel of a color change map and the other pic set as the alpha channel of the diffuse map.
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