HMT: How To Open HaloCE Maps In HMT

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jimmsta





Posts: 240
Joined: Mon Oct 20, 2003 4:21 pm

Post by jimmsta »

I should probably close this... I've been away for over a year, and this is what my topics have gone off to:
ok this is a big deal pee poo say ... wOOT I LOVE YOU! HECK YEAH!...
IN BIG LETERS sry
Classy.
LtFalcon214





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Post by LtFalcon214 »

O.O sorry I ment pee po (peepo=people) hehe I dunt have hex and I want to do that :shock: noooooo
you are almost ready padwan, but you have one flaw...YOU SUCK!
someone100





Posts: 20
Joined: Fri Sep 30, 2005 8:59 pm

Post by someone100 »

so does any one know how to open CE maps in spark edit
Debuger





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Post by Debuger »

i love u ure the best URE ASOME TY TYTYTYTYTYTYTYTYTYTYTYTYTYTYTYTYTYYTYTY

(hehehe soooo that means all i gotta do now is just edit w4rotorn cove and make it modded in to my map my evil plan awaits muhahaha :twisted: )
I luv Mapping and SKinning!
Debuger





Posts: 129
Joined: Fri Sep 23, 2005 1:52 pm
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Post by Debuger »

tguy that asked the quistion can u covert PC maps in to CE maps well yes i thank u can by doing all the nums u changed back to nums they were example (wrtorncove 4 is now PC map change the nums back the way there were it is now a CE map)
I luv Mapping and SKinning!
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