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{mod} Explosive Testing Grounds
Posted: Sat Sep 29, 2007 9:15 am
by bcnipod
Map description: On the UNSC colony planet Lamros, there is a military testing facility code named: Timberland. This is where all the prototype weapons of the UNSC military are tested. Over the years the military has collected a number of covenant weapons and vehicles these have been tested by the military's scientists and integrated them into the UNSC's own weapons and vehicles. Now a group of Spartans have been asked to test these new technologies.
Posted: Sat Sep 29, 2007 9:20 am
by bcnipod
Posted: Sat Sep 29, 2007 9:40 am
by shadowkhas
Next time, please keep your images in one post, and if possible, upload them to a website like Photobucket or Imageshack, and link to them here.
Looks cool, sure, it's projectile swaps, but +1 for removing scenery.
Posted: Sat Sep 29, 2007 9:42 am
by bcnipod
thank you. this is my first MP mod that has been released. I am still working on the SP mod.
Posted: Sun Sep 30, 2007 6:27 pm
by Halo_addict
Try doing skins,models, PMI something next time for a first 6/10
Posted: Mon Oct 01, 2007 3:03 pm
by UPS
Mm.. 4/10.
Sticky rifle... that calls for some funny animations >.>
*OMG! ITS STICKY! CAN'T LET GO!*
Posted: Tue Oct 02, 2007 10:35 am
by bcnipod
lol that is true. try it an discover some...(no j/k i did not do any custom animations.)
I am also currently working on a Bloodgulch variation that will commemorate the RvB series. Also there is a custom game type that needs to be played with this map in order for it to function the intended way. I am going to include a custom skin with that RvB mod. It will be out either this weekend or the next.
Posted: Tue Oct 02, 2007 11:10 am
by UPS
That would be kind of cool if you did it right. Say have like the different characters kind of standing around or something (not the main ones, but like Lopez's head is just layin around somewhere. You could PMI the one dropship radio loop from 343 Guilty Spark's beginning and replace the sound with something he says from RvB.)
Posted: Tue Oct 02, 2007 1:44 pm
by bcnipod
what I have done so far is the flame-thrower has been removed and in it's place the skull has appeared. Also I am thinking about changing the plasma rifle into a camera gun, what I mean by that is that there will be no hud, and not FP model so it is perfect for shooting machinamas. I might do a lopez head but i will need a modeler to do that for me.
Posted: Tue Oct 02, 2007 3:46 pm
by Yodel
bcnipod wrote:lol that is true. try it an discover some...(no j/k i did not do any custom animations.)
I am also currently working on a Bloodgulch variation that will commemorate the RvB series. Also there is a custom game type that needs to be played with this map in order for it to function the intended way. I am going to include a custom skin with that RvB mod. It will be out either this weekend or the next.
And don't forget make sure you store has Headlight Fluid, and Elbow Grease in stock.
Posted: Tue Oct 02, 2007 5:14 pm
by WarHampster
nice idea, I love red vs blue!
Posted: Wed Oct 03, 2007 10:23 am
by bcnipod
lol i will.