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(WIP) Fallout Zone

Posted: Tue Nov 21, 2006 4:15 pm
by WarHampster
NOTE:::::::::::::
This is a work in progress!!! I am planning to add different weapons models. But, when I was adding the FP model of the SMG, HMT broke and lots of weird code came up. So possibly I'll finish it later.

Pics:
Image

Image

Story: On the Elite's home planet, where the Forerunners lived, a bunch a Gold Elites go to investigate strange stuff happening. When all of them die and weird monsters take over the planet, an elite group of spartans is sent to take over the planet and destroy the new threat. When the Spartans get there, they find that these strange creatures have disabled the Elite's ghosts, and the Ghosts are insane and try to run you over. Escape!!!

The Mod: You fight angry monsters with needlers that spawn (but don't REspawn) in random places around the bases in Blood Gulch. The Ghosts are insane and try to run you over.

Playing the mod: For maximun effect, make a custom game type with all vehicles.

Credits: The Fog was imported by Macsforever, I did everything else.

Download: http://files.filefront.com//;6224321;;/

Updates that I might make: Music, New Weapons models (which i was going to do any way, read the notes) and vehicles you can get in. Also possibly skins.

Posted: Tue Nov 21, 2006 4:32 pm
by Jsk1610
hm.. doesn't look too bad. If you're on a pc, (which I'm assuming you are, even though you have a mac too) yes, you can add music. But if you only have a mac then you can't. But in my opinion, looping music wouldn't come out as good in a mod like this. But this is looking pretty good so far. I'd like to see the rest ofit.

Posted: Tue Nov 21, 2006 7:29 pm
by Macsforever
if you dont know how to do music i can help with that too. :wink:

Posted: Wed Nov 22, 2006 4:26 am
by WarHampster
I've decided not to do music and work on importing more models.

Posted: Wed Nov 22, 2006 11:55 am
by +Broderick+
Pretty Nice 8/10

Posted: Thu Nov 23, 2006 9:32 am
by Lambda
please archive the map next time

also, did you use my SMG model?

Posted: Thu Nov 23, 2006 5:37 pm
by Macsforever
he tryed to but read what he said.

EDIT: heres what he said:
WarHampster wrote:NOTE:::::::::::::
This is a work in progress!!! I am planning to add different weapons models. But, when I was adding the FP model of the SMG, HMT broke and lots of weird code came up. So possibly I'll finish it later.