{mod} Explosive Testing Grounds
{mod} Explosive Testing Grounds
Map description: On the UNSC colony planet Lamros, there is a military testing facility code named: Timberland. This is where all the prototype weapons of the UNSC military are tested. Over the years the military has collected a number of covenant weapons and vehicles these have been tested by the military's scientists and integrated them into the UNSC's own weapons and vehicles. Now a group of Spartans have been asked to test these new technologies.
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Last edited by bcnipod on Sun Oct 07, 2007 9:32 am, edited 1 time in total.
new download link: http://sourceforge.net/project/showfile ... _id=248159
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Last edited by bcnipod on Sun Oct 07, 2007 9:32 am, edited 1 time in total.
- shadowkhas
- Posts: 5423
- Joined: Wed Jun 23, 2004 8:00 am
- Location: Salt Lake City, Utah
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- Posts: 480
- Joined: Tue Jul 25, 2006 4:28 pm
- Location: On a Phantom Posts: Addicted
lol that is true. try it an discover some...(no j/k i did not do any custom animations.)
I am also currently working on a Bloodgulch variation that will commemorate the RvB series. Also there is a custom game type that needs to be played with this map in order for it to function the intended way. I am going to include a custom skin with that RvB mod. It will be out either this weekend or the next.
I am also currently working on a Bloodgulch variation that will commemorate the RvB series. Also there is a custom game type that needs to be played with this map in order for it to function the intended way. I am going to include a custom skin with that RvB mod. It will be out either this weekend or the next.
That would be kind of cool if you did it right. Say have like the different characters kind of standing around or something (not the main ones, but like Lopez's head is just layin around somewhere. You could PMI the one dropship radio loop from 343 Guilty Spark's beginning and replace the sound with something he says from RvB.)

what I have done so far is the flame-thrower has been removed and in it's place the skull has appeared. Also I am thinking about changing the plasma rifle into a camera gun, what I mean by that is that there will be no hud, and not FP model so it is perfect for shooting machinamas. I might do a lopez head but i will need a modeler to do that for me.
And don't forget make sure you store has Headlight Fluid, and Elbow Grease in stock.bcnipod wrote:lol that is true. try it an discover some...(no j/k i did not do any custom animations.)
I am also currently working on a Bloodgulch variation that will commemorate the RvB series. Also there is a custom game type that needs to be played with this map in order for it to function the intended way. I am going to include a custom skin with that RvB mod. It will be out either this weekend or the next.
- WarHampster
- Posts: 206
- Joined: Thu Aug 03, 2006 5:22 am
- Location: In a place.
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nice idea, I love red vs blue!
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