[MOD]Revolutionary New Mod!!!
-
- Posts: 48
- Joined: Thu Feb 15, 2007 7:07 pm
- Location: Good point. Where the hell am I?
[MOD]Revolutionary New Mod!!!
Well, I've made a new mod that is actually really entertaining. No, this is not a 5 minute mod, and go easy on me cuz this is my second mod. But, this is a really cool one. I call it Super SnipersV1 (V1 because I'm going to keep updating it). If any of you have heard of the Sniper's Dream Team Mod, this is just as good and possibly even better. There are pics in the folder along with the readme and the map. So, here's a little preview in what you will get (by the way, this is for Halo: Combat Evolved, not Custom Edition):
Super Snipers V1
README
______________________________
Installation:
1. Unarchive SuperSnipersV1.zip
2. Find your way to bloodgulch.map
3. Copy it.
4. Paste it into your maps folder (don't
forget to make a backup of you original
bloodgulch.map).
5. Run Halo and enjoy!
______________________________
Description:
This is another mod that I made that
is a lot of fun. It makes the sniper
rifle fire tank rounds. Also, I increased
the ROF of the sniper rifle to 40, so now
it fires fully automatic tank rounds.
Another few additions refer to the
warthogs:
_________
Normal Hog:
_________
1. You can drive and use the turret
simultaneously.
2. Turret ROF (rate of fire) is 50.
3. Turret damage is the same as a
Scorpion Shell.
5. Turret accuracy is 100%
6. Speed is increased.
7. Acceleration is increased.
8. Deceleration is increased.
__________
Rocket Hog:
__________
1. You can drive and use the turret
simultaneously.
2. Rocket Launcher (RL) ROF is 20.
3. RL damage is the same as a
Scorpion Shell.
4. RL accuracy is 100%
5. RL velocity is 20 (almost instantaneous).
6. Speed is increased.
7. Acceleration is increased.
8. Deceleration is increased.
9. RL fires 3 rockets, but only the middle
one is visible (sorry, un-fixable glitch).
______________________________
Credits:
Modding:
{ghc}PvtPwn
Testing:
{ghc}PvtPwn
Working the kinks out >_< :
{ghc}PvtPwn
Modding Applications:
Eschaton 0.3 - Altimit01
HMT 0.75 - I have no idea who made it.
HMT 0.5 - No Idea who made it (again).
Super SnipersV1
Super Snipers V1
README
______________________________
Installation:
1. Unarchive SuperSnipersV1.zip
2. Find your way to bloodgulch.map
3. Copy it.
4. Paste it into your maps folder (don't
forget to make a backup of you original
bloodgulch.map).
5. Run Halo and enjoy!
______________________________
Description:
This is another mod that I made that
is a lot of fun. It makes the sniper
rifle fire tank rounds. Also, I increased
the ROF of the sniper rifle to 40, so now
it fires fully automatic tank rounds.
Another few additions refer to the
warthogs:
_________
Normal Hog:
_________
1. You can drive and use the turret
simultaneously.
2. Turret ROF (rate of fire) is 50.
3. Turret damage is the same as a
Scorpion Shell.
5. Turret accuracy is 100%
6. Speed is increased.
7. Acceleration is increased.
8. Deceleration is increased.
__________
Rocket Hog:
__________
1. You can drive and use the turret
simultaneously.
2. Rocket Launcher (RL) ROF is 20.
3. RL damage is the same as a
Scorpion Shell.
4. RL accuracy is 100%
5. RL velocity is 20 (almost instantaneous).
6. Speed is increased.
7. Acceleration is increased.
8. Deceleration is increased.
9. RL fires 3 rockets, but only the middle
one is visible (sorry, un-fixable glitch).
______________________________
Credits:
Modding:
{ghc}PvtPwn
Testing:
{ghc}PvtPwn
Working the kinks out >_< :
{ghc}PvtPwn
Modding Applications:
Eschaton 0.3 - Altimit01
HMT 0.75 - I have no idea who made it.
HMT 0.5 - No Idea who made it (again).
Super SnipersV1
- Attachments
-
- Super SnipersV1.zip
- My COPYWRITED Super SnipersV1 Mod
- (7.26 MiB) Downloaded 50 times
-
- A tracer of my Tank Rifle
- Tracer.png (316.87 KiB) Viewed 2032 times
-
- My ROF increased Rocket Warthog
- Rocket Hog.png (561.99 KiB) Viewed 2031 times
-
- My ROF increased warthog
- Normal Hog.png (622.39 KiB) Viewed 2029 times
-
- My automatic sniper rifle
- Auto Sniper Rifle.png (442.27 KiB) Viewed 2022 times
- TomClancey
- Posts: 2565
- Joined: Sat Jan 28, 2006 6:49 am
- Location: Ohio
- Contact:
yeah, and try not to do Blood Gultch too muchJsk1610 wrote:it's accepable for your second mod, but try to make skins or models in your third one.. These are fun to some people but the people that they are entertaining to really don't mod. Check out the outstanding mods in the pc catagory and you'll find some great mods for inspiration.

softer on the eyes now
- WarHampster
- Posts: 206
- Joined: Thu Aug 03, 2006 5:22 am
- Location: In a place.
- Contact:
Yeah....
4/10.
Well, actually, is'nt the point of modding to have fun? Not make a really impressive new thingy with lots of cool tricks? Cause this is pretty fun to play.
5/10 <-Final rating!
4/10.
Well, actually, is'nt the point of modding to have fun? Not make a really impressive new thingy with lots of cool tricks? Cause this is pretty fun to play.
5/10 <-Final rating!
JOIN THE WARHAMPSTER MAC MOD TEAM: http://warhampster.editboard.com/ We have 81 users and counting!!!
Macsforever wrote:WHMT (Great site, keep it up Sam!)
-
- Posts: 104
- Joined: Sat May 08, 2004 10:30 am
- Location: N-E-W Jerz
- Contact:
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina
![]() |
no it wasnt it was created by MonoxideC GET IT RIGHT!!! (i just love him dearly for it) anyawys us, pc users have 3.5 =P it would be cool if we could find out a way to make mac maps compatible for pc and then mod it with hmt 3.5Jim_Raynor wrote:PC modders have been doing this for years, so I wouldn't really call it "revolutionary." It's not that special, and it's easy to make.
P.S. HMT was made by bobindashadows.
like the ce to PC map header
Xfire = corvette19
WaeV wrote:Mess around with stuff, make exceptions, get messy! Do something we've never seen before.
- shadowkhas
- Posts: 5423
- Joined: Wed Jun 23, 2004 8:00 am
- Location: Salt Lake City, Utah
![]() |
![]() |
Instead of flaming, I suggest YOU get it right. Mac HMT was created by BobInDaShadows. And every Mac map is compatible with Halo:PC.corvette19 wrote:no it wasnt it was created by MonoxideC GET IT RIGHT!!! (i just love him dearly for it) anyawys us, pc users have 3.5 =P it would be cool if we could find out a way to make mac maps compatible for pc and then mod it with hmt 3.5
like the ce to PC map header
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
-
- Posts: 104
- Joined: Sat May 08, 2004 10:30 am
- Location: N-E-W Jerz
- Contact:
-
- Posts: 480
- Joined: Tue Jul 25, 2006 4:28 pm
- Location: On a Phantom Posts: Addicted
-
- Posts: 48
- Joined: Thu Feb 15, 2007 7:07 pm
- Location: Good point. Where the hell am I?
Mod
Okay, here's the reason It's revolutionary and part of a miracle...(lol) I did it on a mac! O.o o.O
- TomClancey
- Posts: 2565
- Joined: Sat Jan 28, 2006 6:49 am
- Location: Ohio
- Contact:
-
- Posts: 480
- Joined: Tue Jul 25, 2006 4:28 pm
- Location: On a Phantom Posts: Addicted
-
- Posts: 48
- Joined: Thu Feb 15, 2007 7:07 pm
- Location: Good point. Where the hell am I?
Mod
Who said I used Eschaton 0.3?
Re: [MOD]Revolutionary New Mod!!!
[quote="{ghc}PvtPwn"]Credits:
Modding Applications:
Eschaton 0.3 - Altimit01
HMT 0.75 - I have no idea who made it.
HMT 0.5 - No Idea who made it (again).
Super SnipersV1
Modding Applications:
Eschaton 0.3 - Altimit01
HMT 0.75 - I have no idea who made it.
HMT 0.5 - No Idea who made it (again).
Super SnipersV1

This thread is why 14-year-olds are looked down on on the internet.Proclaimer001 wrote:It's going to take more than one drunk prostitiute to bring down ShamWoW Guy!
-
- Posts: 48
- Joined: Thu Feb 15, 2007 7:07 pm
- Location: Good point. Where the hell am I?
Mod
Haha, there we go. Someone actually saw it! lol, i wanted to see if anyone reads the Credits! So congrats [C]Paul95! LOL!
- shadowkhas
- Posts: 5423
- Joined: Wed Jun 23, 2004 8:00 am
- Location: Salt Lake City, Utah
![]() |
![]() |