[mod] Factory by, Elite 747 {update 2}

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Elite747




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[mod] Factory by, Elite 747 {update 2}

Post by Elite747 »

Image
Factory:
Before the Civil War, this factory was one of many supplying weapons. Now it is the Covenant Separatists' only weapons cache.

I've built the newest stable pre-final build, which if I know my greek/roman alphabet correctly, is Gamma. Γ This is only the third stable build created, and as such, I have taken some pictures of the new HUD. The new weapons are not yet visually complete, and are as such not included in the images. They have placeholder models, leaving them looking like old weapons.


Γ


Images marked with gamma (Γ) are new
Images marked with beta (B) or alpha (A) are old

Character:
Due to balance issues with the elite, I have decided to make this mod have a single character, instead of two. MC and the Elite both play as an honor guard elite, without his helmet (to reduce the risk of head shots).

ImageB

_____________________________________________________________


Revealed Weapons:

Code: Select all

Blue/Red Plasma Rifles:

Class:
	Light Automatic Weapon

Function:
	handheld automatic plasma weapon

Ammo:
	battery operated

Power:
	Close Range - |||
	Mid Range --- |||
	Long Range -- |
	Overall ----- |||

Observations:

Although they may look different, these two classes of plasma weapons are identical in power. The difference is purely cosmetic, allowing the user to choose weather he or she likes the red or blue better. Either choice is wise, as this weapon class is powerful and deadly at mid to short range.
ImageB
ImageΓ
ImageΓ

_____________________________________________________________

Code: Select all

Green Plasma Rifle:

Class:
	Light Automatic Weapon

Function:
	handheld automatic plasma weapon

Ammo:
	battery operated

Power:
	Close Range - ||||
	Mid Range --- |||
	Long Range -- |
	Overall ----- ||||

Observations:

This line of rifles, brand new off of the assembly line is a much different takeoff of the original plasma rifle; Cosmetically and physically. The plasma rifle is obviously green. The ammunition is green plasma, which is much less powerful than the original plasma rifle. But, because of this, its muzzle velocity can be greatly upgraded, giving this weapon an extremely high rate of fire. It has a tendency to overheat, but has about the same battery life as the average plasma rifle. 
ImageB

_____________________________________________________________

Code: Select all

Fuel Rod Gun:

Class:
	Heavy Support cannon

Function:
	Handheld heavy support weapon

Ammo:
	Fuel Rods

Power:
	Close Range - |||||
	Mid Range --- ||||
	Long Range -- |||||
	Overall ----- |||||

Observations:

This is the behemoth in tight quarters, to vehicles, or to almost anything. This weapon is a cannon that fires fuel rods straight from a covenant battery plant. The fuel rods are powerful and highly explosive. If it hits anything, it detonates with a radioactive explosion. The highest safety precautions are required, due to its radioactive behavior.
ImageB
ImageB

_____________________________________________________________

Code: Select all

Disintegrator:

Class:
	Mid-sized Rifle

Function:
	handheld semi-auto non-plasma rifle

Ammo:
	Non-plasma battery cells

Power:
	Close Range - |||
	Mid Range --- |||||
	Long Range -- |||
	Overall ----- ||||

Observations:

This weapon is the Separatists' primary line of mid0range weapons. It fires fast, armor piercing non-plasma specialty energy. Not much is known about how it works, but one thing is for sure: its powerful. This is also your starting weapon.
ImageB
ImageB
ImageΓ

_____________________________________________________________

Code: Select all

PIKE:

Class:
	Heavy CQ Weapon

Function:
	Blunt Strike Weapon

Ammo:
	none

Power:
	Close Range - |||||
	Mid Range --- 0
	Long Range -- 0
	Overall ----- |||

Observations:

The Pike is a very short range weapon. It can only get an accurate hit at about 15 feet. Although it may be short range, it is extremely powerful. One strike is all it takes to take your foes down. This weapon is very heavy, though, so using your left hand for grenade throws is an impossible feat.
ImageB
ImageB

_____________________________________________________________

Code: Select all

HILE:

Class:
	Mid-Size "Blinding" weapon

Function:
	Handheld HILE (High Intensity Light Energy) Weapon

Ammo:
	Light

Power:
	Close Range - 0
	Mid Range --- 0
	Long Range -- 0
	Overall ----- ||||

Observations:

This weapon, unofficially designated the Blinder or Light Rifle, is a non-destructive, HILE type plasma weapon. HILE's are extremely high intensity light directed into a harmless ball of plasma energy. It will not kill you, or hurt you in any way. Instead, this ultra fast plasma will target your face, and ultimately "blind" you, or keep your goggles suppressed from colored light, allowing you to see nothing beyond your HUD. The weapon is portrayed by the low amounts of light energy it receives from any light source, leaving it virtually endless on ammunition. It can run out, but it will quickly recharge.
ImageB

_____________________________________________________________

Code: Select all

Plasma Grenade:

Class:
	grenade

Function:
	hand thrown explosive

Ammo:
	---

Power:
	Close Range - x
	Mid Range --- x
	Long Range -- x
	Overall ----- |||||

Observations:

This is the standard issue of plasma grenades. It sticks to most objects, including weapons, turrets, and people.
_____________________________________________________________

Code: Select all

Fuel Grenade:

Class:
	grenade

Function:
	hand thrown explosive

Ammo:
	---

Power:
	Close Range - x
	Mid Range --- x
	Long Range -- x
	Overall ----- |||||

Observations:

This is a standard fuel rod as seen in most Wraith or Shadow class power sources. It is much larger than the fuel rods in the Flak Cannon, and therefore cannot be used in one. Its explosion is much larger, and a  bit more powerful because of this. Once primed, this fuel rod will detonate when at rest. Great caution is advised while using this grenade. If you are too close to the blast, it can kill you instantly.
ImageB
ImageB

_____________________________________________________________

Code: Select all

Demolisher:

Class:
	Mid-Sized short range multi-projectile weapon

Function:
	handheld spread shot weapon

Ammo:
	battery operated

Power:
	Close Range - |||||
	Mid Range --- ||
	Long Range -- |
	Overall ----- ||||

Observations:

The demolisher is a close range plasma weapon that operates on a small power source, only good for about five shots. The reason for this is the simple fact that each shot releases about 9 balls of plasma, each with slight power, but when combined, unleashes a devestating blow, giving it its name: the Demolisher. The plasma repels from each other, so when you fire, the plasma spreads out as it travels, making this weapon practically useless at mid-long range.


_____________________________________________________________

Code: Select all

Eradicator:

Class:
	large sniping weapon

Function:
	two handed long-range accuracy shot weapon

Ammo:
	battery operated

Power:
	Close Range - |
	Mid Range --- ||||
	Long Range -- |||||
	Overall ----- |||||

Observations:

Its not called the Eradicator for no reason. This behemoth of a sniper will tear apart any foe in one shot, and send their mangled corpse flying as well. It is extremely limited on energy, but is completely worth it for picking off bad guys out in the distance. 
ImageΓ
ImageΓ
ImageΓ

_____________________________________________________________


Random Image:
Image
WOOT! FUEL RODS!!!


Yes, the blue PR is the same as in 3volved. I made it, so I do have the right to use it.
Last edited by Elite747 on Fri Aug 31, 2007 7:18 pm, edited 3 times in total.
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Post by xlRainlx »

dude red ftw!
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Post by GametagAeonFlux »

The new Plasma Rifles are pretty neat. Good reskin of the map too. :)
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Post by newbymodder »

wow this looks pimp as soon as you release this im going to download on the spot i like elongation again :D
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Post by Sgt.Peppers »

Looks awesome Elite.
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Post by xlRainlx »

just wait till the mod's done. from what ive heard, Elite's got some rather nice surprises
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Post by ScottyGEE »

...I won't go into it but the whole "just wait till its done" comment wasn't needed IMO.

Anyway, Elite, modder respect +1337 for you :P this looks quite awesome. I just hope the various plasma rifles have different effects and projectile characteristics rather than just a change of colour.

However I know its a WIP skin, but don't throw that back at me but just incase you haven't noticed:
http://i25.photobucket.com/albums/c80/e ... l33t-3.jpg
The walls are vertically tiled, I hope you fix it in time, other than that, the transition looks pretty kool.

An idea for thee, make the conveyor belts use the horizontal grav lift shaders found in later levels (the purple swirly stuff) and use a sky that has a bottom part...So that when you look down, you see the grav lift thing and the stars (and possibly planets) from below.

Just a suggestion that I thought would be kool, I would in no way be offended if you completly rejected my idea ;p


edit: Just noticed the little teaser in the HUD :)
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Post by DrXThirst »

Yea, me too. (aimed at scotty)

Well, it looks great. However, I was hoping that you had made an entirely new map. I love the plasma rifle's and the FRG. Hopefully you can make Elongation enjoyable. :P
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Post by Philly »

Dang! :(
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Post by Hotrod »

Wow, this looks very good up until now. It makes me wish I had a modded Xbox so I could play this... And yes, I think most people have seen your little teaser in all the FP pictures...
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Post by killarzachary »

Looks great, but the walls aren't seamless, you should fix that.
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Post by -DeToX- »

Looks like a part of Truth and Reconciliation. Great job!
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Post by Elite747 »

Skin is being done by Rain. I showed him the vertical tiling already, and I'm positive he will fix it. :)
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Post by T1xAnton »

This map is tight. I love it, especially the helmetless honor guard, the new reticle for the FRG, and those plasma rifles. The skin is great too.
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Post by llama_juice »

that skin is amazing... good job :)
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Post by Elite747 »

Update # 1.

I was hoping to keep the pike silent, but due to my forgetfulness, the backpack image was shown in old pictures, so everyone kinda knew it existed. >_<

This is every weapon that is shown in the current beta version. The beta is for a select number of close friends only. But, I figured I would show off anyways.

What I was truly was trying to keep under the radar was my custom HUD. But, I removed it from the beta, and from these pics. If you have a sharp eye, you may notice some abnormalities in the HUD right now... just a glimpse of what is to come....
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Post by newbymodder »

very nice Elite can't wait for the final version :D
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Post by StalkingGrunt911 »

Damn dude, this mod makes me want to make a mod as well. Looks good so far.
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Post by ScottyGEE »

I like the update :D
Blinders were such a copy ;)
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Post by CDK908 »

you might want to fix the green plasma rifle skin a bit. to me it looks very low res compare to the other red and blue plasma rifle.
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