Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Philly
Posts: 3607 Joined: Thu Oct 12, 2006 9:08 am
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by Philly » Mon Aug 13, 2007 2:13 pm
I originally posted this in the downloads section, but the file was too big.
Anyways it is a campaign level, for PC.
For anybody still wondering where FTD has gone,
here it is .
{N}Nawuto
Posts: 139 Joined: Sun Aug 12, 2007 6:04 pm
Location: Modding like hell in ur basement
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by {N}Nawuto » Mon Aug 13, 2007 2:16 pm
O_o I think my comp can handle that shizz
No fo shizzle about it
Philly
Posts: 3607 Joined: Thu Oct 12, 2006 9:08 am
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by Philly » Mon Aug 13, 2007 2:20 pm
What do you mean?
For anybody still wondering where FTD has gone,
here it is .
{TP}Spartan
Posts: 1543 Joined: Fri Dec 22, 2006 9:09 pm
Location: In a place,with some people,and an xbox.OMG THIS GUY HAS AN XBOX.
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by {TP}Spartan » Mon Aug 13, 2007 2:28 pm
looks noice
CabooseJr
Posts: 4592 Joined: Wed May 11, 2005 8:09 am
Location: Valve knows a lot about my cookies.
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by CabooseJr » Mon Aug 13, 2007 3:04 pm
Nice job, 7/10
Pyroman
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by Pyroman » Mon Aug 13, 2007 4:22 pm
Hmmm I don't see a difference in 'Brand spankin new weapons'...'cept for a skin change.
Looks alright.
Listen to Protest the Hero.
DRL333
Posts: 1668 Joined: Wed Jul 05, 2006 6:49 pm
Location: Building more Turalbots!
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by DRL333 » Mon Aug 13, 2007 4:36 pm
Very nice! And the AR looks... very nice.
Valve > Bungie
Making abstract graphics again and better than ever!
Philly
Posts: 3607 Joined: Thu Oct 12, 2006 9:08 am
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by Philly » Mon Aug 13, 2007 4:57 pm
Pyroman wrote: Hmmm I don't see a difference in 'Brand spankin new weapons'...'cept for a skin change.
Looks alright.
They're all different weapons; my trademark plasma rifles actually.
For anybody still wondering where FTD has gone,
here it is .
killarzachary
Posts: 934 Joined: Sat Mar 03, 2007 9:26 am
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by killarzachary » Mon Aug 13, 2007 6:07 pm
Looks nice, give the map a whole new feal.
kibito87
Posts: 3461 Joined: Mon Feb 21, 2005 7:49 pm
Location: Ohio
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by kibito87 » Mon Aug 13, 2007 7:07 pm
Not bad looking. I don't exactly know what i'm looking for in the "stuff" picture. That and you should add those vehicles instead of telling people to "swap the meta". Nobody really wants to mod an already modded map by somebody else.
newbymodder
Posts: 1475 Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas
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by newbymodder » Mon Aug 13, 2007 7:19 pm
agreed but i like this nice on adding the new weapons
Philly
Posts: 3607 Joined: Thu Oct 12, 2006 9:08 am
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by Philly » Tue Aug 14, 2007 5:15 am
When i try to Import the vehicles as scenry it gives an exception.
Would anyone like to help with the final?
There's nothing in the "stuff" picture.
For anybody still wondering where FTD has gone,
here it is .
HellaWack
Posts: 190 Joined: Fri Nov 24, 2006 3:19 pm
Location: Ontario, Canada
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by HellaWack » Tue Aug 14, 2007 8:15 am
The flame thrower and fuel rod cannon aren't new in halo PC.
But the other stuff looks kool.
Cold Silence has a Tendency to Atrophy any Sense of Compassion ...
UPS
Posts: 1011 Joined: Wed Mar 29, 2006 6:18 am
Location: In your lap.
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by UPS » Tue Aug 14, 2007 8:40 am
But they are new in SP. That's gotta count for somethin'. (Like a lot of destructive fun
)
Philly
Posts: 3607 Joined: Thu Oct 12, 2006 9:08 am
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by Philly » Tue Aug 14, 2007 9:49 am
Thanks
For anybody still wondering where FTD has gone,
here it is .
niktheweirdmodder
Posts: 205 Joined: Thu Mar 30, 2006 7:26 am
Location: Waiting for FTD and skinnig Halo for now, got a problem peadophiles?
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by niktheweirdmodder » Tue Aug 14, 2007 9:58 am
Looks great. Nothing new 'bout the flamethrower in SP though! (Its in the library and Keyes)
8 out of 10
If you want to do something good, keep trying to make it good. Don't release crap.
Philly
Posts: 3607 Joined: Thu Oct 12, 2006 9:08 am
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by Philly » Tue Aug 14, 2007 10:43 am
Correct
For anybody still wondering where FTD has gone,
here it is .
JK-47
Posts: 10883 Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah
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by JK-47 » Tue Aug 14, 2007 5:33 pm
That looks pretty cool so far, nice job
9/10
fishface617
Posts: 1557 Joined: Thu Mar 16, 2006 5:50 pm
Location: RI
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by fishface617 » Wed Aug 15, 2007 7:58 am
I'll probably try it out. Nice job.
{N}Nawuto
Posts: 139 Joined: Sun Aug 12, 2007 6:04 pm
Location: Modding like hell in ur basement
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by {N}Nawuto » Thu Aug 16, 2007 12:55 am
Philly wrote: What do you mean?
I mean My come can handle it its high power comp