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WIP .:FIRESTORM:.
Posted: Wed Jul 11, 2007 11:35 pm
by fodelement
Posted: Thu Jul 12, 2007 1:49 am
by Racka_Tacka_Joe_Enos
a cool name would be 'skyscrapers' or 'blood towers' dunno.
Posted: Thu Jul 12, 2007 2:09 am
by MasterNeoChief
Holy wow, what is that? It looks strangely cool, make some better pics.
Posted: Thu Jul 12, 2007 9:17 am
by smokey
It looks like a gondala with a key on top. (Both in the mach tag).
Posted: Thu Jul 12, 2007 2:24 pm
by fodelement
Good observation its two keys on top of one another(Other Machs are in there to). But due to not having any BSP viewer that has Y P and R 100% correct, this mod is turning out to be very complicated. I am not sure how to fix all game types, I all ready fixed Capture the flag and assault. I'm sure I can fix odd ball and neutral flag, but I don't know how to do territories or koth.
Decided to name the map after the map that gave me the Idea. It comes from one of the best PS2 games ever called
Tribes Aerial Assault.
STILL LOOKING FOR SOME HELP pm me or on aim rideordie317
More PICS
Posted: Thu Jul 12, 2007 6:52 pm
by DrXThirst
make sure to remove the bsp, decals, decrs, and scen when finished.
Posted: Thu Jul 12, 2007 6:55 pm
by fodelement
drxthirst2 wrote:make sure to remove the bsp, decals, decrs, and scen when finished.
I don't know what that means?
Posted: Thu Jul 12, 2007 6:58 pm
by Hotrod
fodelement wrote:drxthirst2 wrote:make sure to remove the bsp, decals, decrs, and scen when finished.
I don't know what that means?
He means that you should remove off the map except the two big towers that you added.
Posted: Thu Jul 12, 2007 7:03 pm
by fodelement
OOO I want the map there, its actually needed. Its pretty much a remake of a map from Tribes.
Posted: Sat Jul 14, 2007 8:18 am
by UPS
The sky doesn't go too well with the theme of the map, methinks.
Posted: Sat Jul 14, 2007 3:25 pm
by fodelement
hmmm.. not a bad Idea. I always thought it was a little to light.
Posted: Sat Jul 14, 2007 5:00 pm
by DrXThirst
I still think you should remove the map from below and move all of the player spawns up on top of the keys.
Posted: Sat Jul 14, 2007 5:02 pm
by Yamagushi
looks good id try this out, an i usualy dont play many mods.
Posted: Sat Jul 14, 2007 6:32 pm
by fodelement
The keys are not connected, the only way to the other side is walking or vehicles. Plus the map that I am basing this one on had a floor.
Posted: Sat Jul 14, 2007 8:01 pm
by Butt Cancer
runway
Posted: Sat Jul 14, 2007 8:36 pm
by fodelement
huh? as in you want me to make a platform connecting them? If so no.